刺客教條:暗影者

刺客教條:暗影者

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Tamamushiiro 2024 年 12 月 30 日 下午 4:36
3
Sales prediction for AC Shadows?
How many copies do you think Shadows will sell?

I think Shadows will sell over 13 million copies, as much as Ghost of Tsushima.
最後修改者:Tamamushiiro; 1 月 4 日 下午 3:25
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目前顯示第 61-75 則留言,共 209
好的_ricky (已封鎖) 1 月 9 日 下午 7:02 
I don’t think the numbers will save the company, whatever they are.
好的_ricky (已封鎖) 1 月 9 日 下午 7:03 
Also the mental gymnastics people are doing to say something like Concord Didn’t Actually Fail is ♥♥♥♥♥♥♥ astounding. Genuine delusions.
Sleepysteve 1 月 9 日 下午 7:05 
It is gona flop hard af, just like all didnt earn it slop will.
like 10k on the first week, maybe 1.000.000 on christmas with 60% discount
tshrimp 1 月 12 日 下午 12:34 
1.2 million on measured early sales. Doubt it will be profitable.
最後修改者:tshrimp; 1 月 12 日 下午 12:36
Ryu 1 月 13 日 上午 6:00 
引用自 Wiseman Bro
Dude if shift up got lowest sell why company gift the dev team with PS5Pro and 5000$ bonus.

Shift Up already had a ton of money from Nikke, though. And I'm not even saying Stellar Blade outright flopped, my point is just that it was the lowest selling PS5 exclusive, it sold 1m in two months while Astro Bot for example, released in the same year, sold 1.5m in less time than that, just to show how these "real gamers" are not a majority, they're just a very loud minority with an unwarranted high self-esteem.
Panky.. 1 月 13 日 上午 6:14 
引用自 Ryu
Shift Up already had a ton of money from Nikke, though. And I'm not even saying Stellar Blade outright flopped, my point is just that it was the lowest selling PS5 exclusive, it sold 1m in two months while Astro Bot for example, released in the same year, sold 1.5m in less time than that, just to show how these "real gamers" are not a majority, they're just a very loud minority with an unwarranted high self-esteem.
First of all, it's 1 million sales on a SINGLE platform in one month, not two. Second of all, Shift Up is at most a AA tier developer, and is not even a first-party studio directly under Sony's banner, so for a AA-tier developer to have received a third-party exclusivity bribe and make over 1m in copies sold on a smaller budget, that's pretty much a success in itself.

You're trying and coping so hard in an attempt to paint it a failure while ignoring multiple contexts, including trying to deflect BMW's success as "muh China" as if it wasn't a hot sellers outside China as well. Consumers have all the purchasing power in the world, and you thinking otherwise proves how much of a corporate shill you are. You'd think all the AAA slop failures would be a wake-up call to not play ignorant.
最後修改者:Panky..; 1 月 13 日 上午 6:17
Ryu 1 月 13 日 上午 6:55 
引用自 Panky..
First of all, it's 1 million sales on a SINGLE platform in one month, not two. Second of all, Shift Up is at most a AA tier developer, and is not even a first-party studio directly under Sony's banner, so for a AA-tier developer to have received a third-party exclusivity bribe and make over 1m in copies sold on a smaller budget, that's pretty much a success in itself.

You're trying and coping so hard in an attempt to paint it a failure while ignoring multiple contexts, including trying to deflect BMW's success as "muh China" as if it wasn't a hot sellers outside China as well. Consumers have all the purchasing power in the world, and you thinking otherwise proves how much of a corporate shill you are. You'd think all the AAA slop failures would be a wake-up call to not play ignorant.

Again, I never said it was a failure, but it was, objectively speaking, the worst selling PS5 exclusive and this goes to show that the people this game panders to are nowhere near as many as they think they are. And yeah, BMW's success was mostly due to China, there are stats showing that over 90% of the people who bought it in all platforms were chinese, you know, the actual target audience of the game, if we take the western numbers on their own it would probably amount to something like 1m as well.

What you fail to understand (or maybe you just don't want to) is that you're not the only consumers, companies will always want more money from as many people as they can get, and pandering exclusively to you means less of a chance everyone else will also buy their products. There's a reason why Baldur's Gate 3 sold over 15 million copies, even though that game also had the same culture war neckbeards angrily calling it woke and saying it would flop before release, after it succeeded they quietly changed their narrative to "Well but BG3's wokeness isn't forced!" or tried to claim it for themselves now because it had some hot female characters.
NINJA Y2K 1 月 14 日 上午 8:34 
3 million at most. This will be the final nail for ubisoft :cozybethesda:
Lichbane 1 月 19 日 下午 4:27 
As I'm getting the Collectors Edition box, I'm pretty sure that has a Ubisoft key and not a Steam key. So whatever metric you use to count, it won't show all users.

I'm not sure why people rely so heavily on Steam numbers. It's not the be-all-and-end-all.
Chapa Grumpy 1 月 22 日 下午 2:19 
I hope it will save Ubi from downfall. They have a lot of historical events to cover.
GodSlayer 1 月 27 日 下午 2:46 
lower than 100000
joe > russia 1 月 27 日 下午 2:52 
idk but im buying it cope and seethe
Panky.. 1 月 28 日 上午 2:31 
引用自 joe > russia
idk but im buying it cope and seethe
Why would anyone "cope and seethe" over you lacking self-respect and human decency? That's a problem with your upbringing and a negative for yourself, no matter how much you put up pretenses otherwise.
SkFy (已封鎖) 1 月 28 日 上午 2:32 
Bout 50 bluesky account owners probably
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