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This game may even help you with that, but it's always good to look for guidance as it may well have a negative effect as well.
its why subnautica deep areas give me the creeps. when i see the ocean floor its ok i just dont like seeing that blackness. hell i dont mind walking into a dark room with screams coming out of it (lol) would rather do that then see blackness in a small sub or diving suit.
Lots of folks have some form or degree of phobia (unhealthy, irrational fear) with it as well. It should not be making you anxious when you can't even see the ocean. Ask your doctor or pastor for a reference to someone for counseling regarding your phobia. Therapists do sometimes prescribe video games and VR simulations to help people cope with their phobias.
Also try tuning the motion setting in the game. Those may be contributing to your nausea.
Not quite so immersive.
Have a good light near your PC.
Turn on V-sync in game settings.
In-game Nausea or Motion Sickness
https://support.steampowered.com/kb_article.php?ref=8124-ISFL-6747
Video Games and Motion Sickness
https://www.lifewire.com/video-games-and-motion-sickness-3562484
https://www.howtogeek.com/241285/why-video-games-make-you-feel-sick-and-what-you-can-do-about-it/
Many factors can cause it, such as unsteady framerate, motion blur, field of view, view bob etc.
You can enjoy this fantasy reality knowing that your character is your robot you control.
Some feelings we get can be interpreted as fear when in fact its heightened sensitivity or excitement.
This is the aim of the game developers otherwise players would get bored.
Turn the game sound off and play some music you relate to if you helps.
Play in short times grow slowly,
Well in the context of a video game at least, that gnawing fear is one of the main reasons I love subnautica. It is what keeps me immersed in the environment. But it does get intense, so I recommend you just dive down and punch a shark on the nose, or keep diving down until you run out of oxygen and drown. Get killed by the deep a few times, say "la la la" while you dive headlong into oblivion.
Of course we don't want our dudes to die because of the inconvenience or the immersive attachment to the role, but if you succumb a few times, you'll have some thresholds.
Don't do any of that in real life, stay faaaar away from the deep ocean in real life. :)
loved the game beat it on normal and permadeath. its just something about being on a island is so peaceful i love stranded deep even more than subnautica.
I am tempted to try and find the boundary, to see what if anything is down there, but that's likely just a waste of time and airtanks with death at the end. Or it'd break the game perhaps in godmode, who knows.
Same sort of reasoning for exploring the high open seas; we know there is a gridwork of islands to island hop around, but its a mental tether that keeps us stranded there. Is there any reason to venture farther away from the gridwork of islands? What happens or is it even possible to go too far, become more stranded? I have not yet been courageous or prepared enough to fulfill my curiosity.
Either the game won't let you go too far (game boundaries), or natural survival mechanics will limit how far you can travel (infinite space but limited time).
Its a bit discouraging since I heard in the past this game used to have a sea floor and its secrets and seaforts out in the beyond.
Happened 20 years ago near Gibraltar. We were a few hundred meters away from the beach in a motorboat and one guy with skiers in the water.
Not a care in the world.
At some point the gas was used up and we had to stop to put new fuel into the boat. The guy on skiers was floating behind us.
That was when we noticed that the people on the beach were waving and jumping. We did what any reasonable person would do: wave back.
When we returned they told us that they had given shark alarm and they saw sharks circling the boat and the big meat ball floating behind us.
We didn't see anything.
See!! Nothing happened. I must admit though that the floating guy never again water skied.
I personally get freaked out every time I use that yellow death trap to get to another island. It is normal to dislike the open sea. It is like running through the jungle and panthers could attack from every direction and there you would at least not be extremely disadvantaged like in the water.
I used to be afraid of heights, too, and I cured it by becoming a climber. It's possible, but I must add that in my case wasn't a real phobia, since I had been able to climb on chairs, ladders etc. which you cannot do if you suffer from "clinical" vertigo.
However, watching "Free Solo" made me wish I had no idea about climbing at all. Knowing what Alex does on that climb, understanding the difficulty of his moves and feeling them in my own mind/body while watching him nearly gave me several heart attacks. Even if you know that it will all end well, it's an excellent horror movie that builds up tension slowly and culminates in a strong climax (I love that film).
I think that if you want to get rid of a fear, desensitization is the only way that will work. Of course it means that you will have to face your fear in a way - and walk up to it. Many desensitization therapies work with virtual environments, so in your case I would consider SD the right place for a virtual self-therapy.
Disclaimer: In case of a real phobia consulting a professional is always advisable, since traumatic events - even small ones - can make things worse. Just trust your own judgement.