Black Ice

Black Ice

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superdupergc  [developer] Nov 11, 2022 @ 3:10pm
[Live] 0.9.192 - Live Wire+
This patch has a lot of nice multiplayer fixes, but also a new enemy affix and reworks to the enemy affix system to allow for more stacking variants.

I am placing this patch on the Indev version (notes on how to access it Here!) because we are planning to bundle together several patches for a bigger content update week after next.

0.9.193 - 11/23/22 Information Superhighway
  • TONS of new world updates (months of work by Nonadecimal!), with lots of space for activities (which we will be adding soon!)

0.9.192 - 11/17/22 Live Wire+
  • Upgraded server link-affecting security so that Containment servers can also be Evading, Constricting, or Oscillating.
  • Smoothed out Evading server hack radius movement
  • Hotfixes for multiplayer issues

0.9.192 - 11/17/22 Live Wire+
  • Upgraded server link-affecting security so that Containment servers can also be Evading, Constricting, or Oscillating.
  • Smoothed out Evading server hack radius movement
  • Hotfixes for multiplayer issues

0.9.191 - 11/16/22 Live Wire
  • New Enemy Affix: Live Wire. These enemies drop moving lightning bits when damaged, up to once a second.
  • Bufferfish and Laser Ray enemies have increased health
  • Bufferfish now are more effective at tracking the player at close range
  • Added Player Nameplates in multiplayer (with an option to disable in game options)
  • Updated Enemy Affix system to be able to spawn multiple affixes per enemy, especially at higher level, even on servers which already have enemy-affecting affixes.
  • Mines now will explode when you unequip the item, instead of preventing you from doing so (as long as you have at least one charge, as with other items)
  • Friendly minion mouseover tags are now green to make it easier to determine
  • Mother of Spiders will spawn a bit less often
  • Made Exploits drop more often
  • Shortened New Item mouseover timer slightly
  • When in combat in multiplayer, the player list will explain that you can't teleport and grey out the buttons
  • The Disco Arena can now only be attempted by one player at a time in multiplayer
  • Disabled being able to click Info Terminals and Shops while in combat, not just while hacking personally
  • Clicking on shops/arcade machines/etc is no longer prevented by line of sight through other players or minions
  • Fixed not being able to see other hackers' projectiles in multiplayer
  • Fixed other people's Invulnerable enemies not being properly invulnerable in mp
  • Fixed certain instances of shields/lasers being left around by dead enemies

0.9.190 - 11/11/22 Under.c
  • New Enemy: Laser Ray. These flying ranged attackers have a wide wave attack when far, and a large bubble attack when close. (lvl 30+)
  • New Enemy: Bufferfish. These flying close ranged attackers spawn a large damaging zone around themselves, and explode in a cloud of poison when dying. (lvl 26+)
  • New Server Type: Infested. Enemies in this server spawn a nanospider on death
  • New Server Type: Containment. Leaving the hack radius will damage you
  • New Unique Buffer: Hot Foot. When activated, spawns fire zones where you walk.
  • New Unique Hand Cannon: Laser Ray. with unique wide wave projectile, model, and reactive skin
  • Change: Ground zones from the same owner will no longer stack damage. This is most noticeable on snail enemies.
  • Change: Paresthesia trigger sticky amount lowered to 15 from 20
  • Added a new sound to various objects like the Tracer and Ping
  • Fixed fire zones interacting strangely with the zone duration affix
  • Fixed Micromissile (and other) trails being invisible
  • Fixed info terminals for two buildings in the honeypot area which were swapped
  • Fixed descructible walls in the arcade not syncing health in multiplayer
  • Fixed flying AI to stop flying upwards when you're right underneath them
  • Minor performance optimizations
Last edited by superdupergc; Dec 5, 2022 @ 1:56pm