Naval Action

Naval Action

Quineloe Apr 16, 2020 @ 4:57pm
What exactly was the logic behind limiting chain shot to a few broadsides?
at first glance it looks like they just removed the ability from doing sail damage to your opponents in pvp. Is that it?
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Showing 1-10 of 10 comments
SFG Apr 17, 2020 @ 1:36am 
Do you ever seen a ship without limited Cargo capacity?
Quineloe Apr 17, 2020 @ 3:08am 
Originally posted by SFG:
Do you ever seen a ship without limited Cargo capacity?
Is that the official explanation why chain shot went from unlimited to very limited or are you just trolling?
every battle ended same way - desail and board. everybody used only good for boarding ship with all perks set to it... Beside the fact it's a trash gameplay, it's also inaccurate, since in 18-19 century artillery became dramatically better which moved naval combat from boarding to shooting...
Though, game still is a trash. For example - good luck fighting tiny Snow with 15.5 knts speed and maneuver of a zero...
Originally posted by Quineloe:
at first glance it looks like they just removed the ability from doing sail damage to your opponents in pvp. Is that it?
they did it just to annoy you.
Quineloe Apr 17, 2020 @ 10:58am 
Originally posted by Shiro Kitsune - Senpai:
every battle ended same way - desail and board. everybody used only good for boarding ship with all perks set to it... Beside the fact it's a trash gameplay, it's also inaccurate, since in 18-19 century artillery became dramatically better which moved naval combat from boarding to shooting...
last time I played everyone just demasted with round shot anyways. So how did that go away?

Originally posted by Shiro Kitsune - Senpai:
Though, game still is a trash. For example - good luck fighting tiny Snow with 15.5 knts speed and maneuver of a zero...


back when I last played a Snow would simply lose all her masts from a few broadsides >12pd
Last edited by Quineloe; Apr 17, 2020 @ 11:04am
X p o t e n t i a L Apr 18, 2020 @ 11:00am 
A scourge named HMS Vanguard would slow entire fleets numbering as many as 25 ships to a complete standstill as if stuck in irons.
A standstill where much vessels bottomed the ocean and much tears were shed.
The tears were heartfelt and ADMIN showed compassion to all who whailed in fetal positions.
The only remedy was to limit the deathly chainshot, while as if by magic, renew once almost fully wrecked ships to a state of maiden voyage condition.
An endless supply of iron ball and timber repair and lengths of cloth as far as the eye can fathom is aboard our now miraculously hulled ships, is to this day puzzled by many a metaphysician.

- The End!!
Quineloe Apr 18, 2020 @ 2:51pm 
alright having played with some larger ships now, it seems this is the dumbest change ever, as you can still just flat out demast with round shot and that actually cripples ships for good, as opposed to chain shot that couldn't damage masts and at worst took sails down to maybe 55%, while not doing anything to crew, modules and cannons and was easily countered by rig repairs.

If you lost to chain shot, you would have lost to anything. But hey, this game. Right?
Drewsko Apr 25, 2020 @ 9:20pm 
yeah its a game and they are working on releasing NA2 in a year or two so.. SAVE YA MONEY ;)
Quineloe Apr 26, 2020 @ 2:44am 
Originally posted by Drewsko:
yeah its a game and they are working on releasing NA2 in a year or two so.. SAVE YA MONEY ;)
save ya money for something else. Why would NA2 (if it's even real) be any better than this mess?
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Date Posted: Apr 16, 2020 @ 4:57pm
Posts: 10