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Rapportera problem med översättningen
Bring back vampire mist as channel with damage mitigation for pve pls, keep the port in pvp area, since you changed the shadow guise skill as toggle for NB. For WW and vampires make e few buffs please, is so fun to play with them again. Ease the nerfs, because is getting impossible to play IA and solo arenas vet without dying very often, because of too many disabilities, stuns from foes.
Cyrodiil is fairly fun when it's large groups of equally matched players fighting each other, as one individual meta build won't survive a hard gank from a bunch of average players just trying to actually enjoy the game without mini-maxing.
Battlegrounds I don't even touch anymore. Meta shines way too strongly there and the rewards requiring 1st place has made it less interesting for players trying to dip into PvP, not more. There will always be meta, the existence of it isn't the core issue, it's that meta is 100% required to have any success in 50+ battlegrounds.
I'm actually really hoping this upcoming test of a new system works out well. A fully even playing field could be the thing that actually gives PvEers a reason to try out PvP. What I wonder about most though is the weapon skills and if we can still focus on those instead of relying entirely on class skills. I can see how it might upset the delicate balance of what's trying to be made here though, so it's understandable if it's only class skills being used.
rtx 3050
32 gb ram
and it doesn't crash
and i still arent high end.
your hardware is sub-standar for any game made in the last 10 years.
BUT you get kudo for still using a 1050 TI those where the good cards. its just that your perspective is twisted
Be glad it's a one time payment instead of a monthly fee like WoW and FF14
All this and much more can be realized if pve & pvp are balanced separately. That was the biggest problem in ESO so far. Vampires were too strong in pvp, which is why pve had to suffer from it.
Over my dead body will I ever accept ESO as a F2P game. When GW2 became F2P, I gradually lost interest until I stopped playing. I don't want the same to happen to ESO. The base game gives loads of content for a super affordable price, and the Collection bundles are an insane deal as well. Don't be cheap. There are free trial weekends here and there if you absolutely refuse to spend a few dollars on a game.
I see this sentiment here and there pretty often but I seriously don't understand it. I find it to be the most engaging combat in any MMO and I'd take it over tab-target boredom or overly flashy Black Desert/Aion/GW2 combat. It feels grounded, yet fluid and action-driven enough to keep it fun. I don't think I'll ever understand the hate for it.
Then again, I'm strongly against the hate for TES combat in general. As much as I do enjoy, say, the combat in Witcher 3, in TES I much prefer a grounded combat system where a sword is just a sword that you swing. There are rumors that the Oblivion remake is going to have a Soulslike combat system and that immediately turned me off. TES combat isn't perfect, it can be improved, but its core design shouldn't change. It's part of the identity of the series.