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the 'design philosophy' is the way it is because ESO is not cringe like WOW and we're eternally grateful for it.
I remember hating the same thing with the Dragon Age sequels.
In the first one we had hundreds of skills in the bar, obviously thanks to the keyboard.
Starting with DA2, which included consoles, we had to settle for carrying only a few interchangeable abilities.
The same thing happens here, lazy devs...it wouldn't cost them anything to change just the UI for PC.
Dude, no one cares about your complaint, just sayin..
And it doesn't matter whether you or i agree or disagree with their 'design philosophy'.
Give it a rest already. I hear not caring is good for 'mental health' or something..
I have 6 toons with the ring. I would have more, but ran out of transmute stones. Once you get the mythic ring, you can use transmute stones to make more.
ESO skills are purely combat, so the skill bar is limited to your current skill rotation, and 10 slots is enough for that.
And the most unpleasant thing is that scrolling panels makes mistakes at the most important moments. Nobody canceled the lags and braking.