The Elder Scrolls Online

The Elder Scrolls Online

Ghigi Feb 26, 2019 @ 9:57am
The racial passives changed after Update 21: suggestions and feedback
I would like to start a thread about the new racial passives, aimed to help the changes that many of us will eventually make with our characters.

I will start with my own (currently used) characters, let's see if they are in need of a race job, I invite to do the same.

Magika DK (Argonian) - Maybe breton ?
Stamina DK (Norn) - Maybe orc or wood elf ?
Stamina Sorc (Redguard) - stay the same
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Showing 1-13 of 13 comments
Soul2506 Feb 26, 2019 @ 11:03am 
For me races are just cosmetics I've played both stam and mag variants of all 5 classes I have like 3 high elves for sorc , nightblade, dragonknight, a darkelf warden ,a imperial stam dk , a nord dk tank and the rest 4 redgaurd cause I find them quite attractive previously had stam warden bosmer but after playing AD quest line didn't liked their lore and culture so changed her to redgaurd as well.
Alaskan Glitch Feb 26, 2019 @ 3:41pm 
It would explain why they gave us three race and name changes after this last update. Race is definitely not cosmetic since it determines your passives.

Argonians, Bosmer (Wood Elf), Khajiit, Nord, Osimer (Orc), Redguard, and Imperial are all focused on Stamina and Health. Whereas Altmer (High Elf), Breton, and Dunmer (Dark Elf) are Magicka based.

Some classes, like Warden for example, can have spells that can be either Stamina or Magicka based, depending on the choice of the player. That allows some classes to be open to every race.

You can also create characters that do not follow the normal design for the character, like Sorcerers that use Stamina. They tend to be weapon-based, rather than spell-based. Or Dragonknights that use Magicka. So you can mix and match any race with any class and play it as either a Stamina or Magicka based character.
Last edited by Alaskan Glitch; Feb 26, 2019 @ 3:43pm
Drake Feb 26, 2019 @ 4:32pm 
Argonians have always been magicka based, they are the default magicka tank race (they were also the healer race, but the update nerfed them).

And since the update, khajiit and dunmers are now perfect hybrids, you can use them for either stamina or magicka (dunmers have more raw damage, khajiit have more regen and crit). You'll still have to spec into one though, you still can't make viable hybrid builds for high end game.
Alaskan Glitch Feb 26, 2019 @ 5:03pm 
Originally posted by Sajah:
Argonians have always been magicka based, they are the default magicka tank race (they were also the healer race, but the update nerfed them).

And since the update, khajiit and dunmers are now perfect hybrids, you can use them for either stamina or magicka (dunmers have more raw damage, khajiit have more regen and crit). You'll still have to spec into one though, you still can't make viable hybrid builds for high end game.
Argonians are the exception. Based on their passives they can be either Stamina or Magicka based. All the other races are either Stamina or Magicka, but not both like the Argonians.

Again, based upon their passive skills, Khajiits are Stamina based and Dunmers are Magicka based. So they would not make good hybrids, whereas the Argonians would.
Soul2506 Feb 26, 2019 @ 8:49pm 
Dude you can do any endgame content with say any race as any class it will only affect your min maxing at the end of the day it all comes to your rotation and weaving for instance if you were doing 40k dps with redgaurd mag sorc you might do 41 or 42k dps with high elf , it's the tiny bits.
Last edited by Soul2506; Feb 26, 2019 @ 8:51pm
Ghigi Feb 27, 2019 @ 12:56am 
It's mostly theorycrafting, but do not forget we now all have 3 race change tokens for free. While I think that gear/weapons, traits/enchantments and rotation/weaving do come first....at the same time I am wondering if my magDK would benefit from 2000 magika, 100 mag regen and 7% cost reduction for mag abilities (from argonian to breton). Just wondering.....
Alaskan Glitch Feb 27, 2019 @ 2:56am 
Originally posted by Ghigi:
It's mostly theorycrafting, but do not forget we now all have 3 race change tokens for free. While I think that gear/weapons, traits/enchantments and rotation/weaving do come first....at the same time I am wondering if my magDK would benefit from 2000 magika, 100 mag regen and 7% cost reduction for mag abilities (from argonian to breton). Just wondering.....
There is a lot of theory-crafting, true, but those passives do make a practical difference to the game. Hence the reason for the free 3 race changes. While you certainly could create a Khajiit stamina-based Sorcerer, why would you? You wouldn't be able to cast spells worth a damn, so your Action Bar would be entirely weapon-based with maybe one or two spells thrown in. That seems like a deliberate handicap to me.

If someone is interested in doing Trials and Veteran Dungeons, then they would be wise to pick a race whose passives work with the type of character they want to create. If they don't give a damn about Trials or Veteran Dungeons and simply want to play PvE content, then none of this matters.
Last edited by Alaskan Glitch; Feb 27, 2019 @ 2:56am
Drake Feb 27, 2019 @ 3:06am 
Originally posted by Alaskan Glitch:
Originally posted by Sajah:
Argonians have always been magicka based, they are the default magicka tank race (they were also the healer race, but the update nerfed them).

And since the update, khajiit and dunmers are now perfect hybrids, you can use them for either stamina or magicka (dunmers have more raw damage, khajiit have more regen and crit). You'll still have to spec into one though, you still can't make viable hybrid builds for high end game.
Argonians are the exception. Based on their passives they can be either Stamina or Magicka based. All the other races are either Stamina or Magicka, but not both like the Argonians.

Again, based upon their passive skills, Khajiits are Stamina based and Dunmers are Magicka based. So they would not make good hybrids, whereas the Argonians would.

Did you actually read the passives ?

Explain how for argonians this is for stamina :

+1000 health
+1000 magicka
+2310 desease resist and desease immunity.
+6% healing done
4000 hp/stamina/magicka restored when drinking a potion.

There is absolutely nothing for stamina there, it's clear it's a pvp/tank/heal/magicka race.

As for khajiit and dunmers, they are now hybrids, they were completely changed.

Dunmer :
+1875 magicka
+1875 stamina
+258 magicka
+258 stamina
+2610 flame resist and burning immunity.

There is absolutely no advantage toward magicka or stamina here (there is no more flame damage bonus), you'll do the same damage speccing in any. They are no longer a magicka race only. As a matter of fact dunmers are now second best in magicka and in stamina, just behind orcs for stam and alters for magicka.

Khajiit :

+100 health regen
+85 stamina regen
+85 magicka regen
+825 health
+825 magicka
+825 stamina
+10% critical healing and crit damage ( for both magicka and stamina)
-3 stealth detection redius.

While they were a stamina race, they are now hybrids, they gained magicka regen, magicka and crit damage for magicka, so they now do as much as magicka damage they did as stamina. and they are now the dps race of choice for crit builds, either be stam or magicka.
Ghigi Feb 27, 2019 @ 3:37am 
Someone surely already tested the new Khajiit race with the new Shadow Mundus Stone: 10% crit dmg + 13% crit dmg. Dominion will be all over the place in Cyrodiil. Meow !!
Leinhart Feb 27, 2019 @ 5:15am 
Is it possible to choose another alliance with the change of race? I heard there is also blocked, even if there is a set of any alliance, any race
Ghigi Feb 27, 2019 @ 5:51am 
Originally posted by Leinhart:
Is it possible to choose another alliance with the change of race? I heard there is also blocked, even if there is a set of any alliance, any race

No. The race change token (also an appearance change) is limited to your current faction: my magDK is argonian, I can choose only between Nord or Dunmer (dark elf). If you have the Adventurer's Pack (1900 crowns), you will be able to pick any race.
Ghigi Feb 28, 2019 @ 4:43am 
I decided to move my high elf healer to a khajiit. Not that I was using that character that much, but it's still a way to test the new khajiit passives.
Ghigi Mar 5, 2019 @ 5:31am 
Ok, forget about khajiit. My healer morphed into a breton: what a king ! Magika sustain like I've never seen in the game.
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Date Posted: Feb 26, 2019 @ 9:57am
Posts: 13