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The common explanation is that a massive geomagnetic event has made compasses useless so I doubt one will be introduced.
Also, I would disagree that everything looks the same. It is easy to navigate by landmarks once you know the maps.
Map knowledge isn't really optional in this game. So either you like to spend hours moving around to learn them all or you use detailled maps to speed up the process and to give you a rough direction where you can find something useful. One way or another you'll end up knowing the maps and landmarks. Feel free to choose the way you want.
Compass won't happen from HL and there's no mod at the moment.
Use terrain association to navigate.
use landmarks and relief features and if you're really stuck, if possible, make for higher ground (not necessarily 'high' ground) as even 20m can give some surprising perspective. which is also true for real life.
the cheese I have found though, if you use the charcoal to update the map at any time, even if you have already mapped the area. the map will focus on your location, since you're going from fire to fire and mapping everything this is very accessible. Is this a difficulty based function? I and playing on voyeur or the 'normal' difficulty to start.
Also, I was wondering what mechanics there would be to assist, a little bit disappointing the devs put the stick/flares cheeses in. I was thinking if I ever find any non frozen still water, i could float a stick lol.. but the temperature is likely not going to allow for that.
also large trees that have an unobstructed arc of the suns travel tend to lean to mag north, easier to see at the base and easily visible once felled as the rings show a distinct bulge. These would be cool features imo.
Each regions has its own north, south etc.
If you don't correct this issue first, you would be following the north for instance, change zone and then the north is suddently on your right or left, so it will never be added to the game ever.