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Craftable gear is warrmer but can be a b*** to maintain.
Also depends what you have either in abundance of or a good quality version of.
You'll get a greater warmth bonus from deer skin boots than deer skin trousers on the surface (if I'm remembering correctly), but if you've got one pair of plain jeans and a good pair of boots for example, the greater temprature leap would come from crafting the trousers.
In the end I usually go for all craft everything with the best hat I can find.
There are, I'd say, 4 "sets" (like in Diablo 2/3?) of high-end gear:
Animal Furs: A collection of animal pelt -crafted clothing. Good news: At some point, you will be swimming in cured pelts and skins, and will be able to repair any damage to these. Spectacular water resistance and defense, but heavy and slowing down.
Military clothing: Good combination of defense, water-proofness and mobility
Skiing clothes: Solid warmth bonus, great mobility, but lacks in defense
"Old-style" (Mariner's Coat / Parka, Work pants, Work boots...): Solid defense, good warmth bonus, but slows you down.
It would be cool if wearing items from a set would grant additional bonus, explained by clever interlocking of the pieces (such as military jacket having straps that seemlessly connect it to military pants etc.; or snow pants fitting nicely around snow boots) :-)
Choices, choices, choices! :) Back to the OP, the trick is to chose wisely for a given situation.
The "slows you down" argument doesn't make sense to me, unless you're one of those people who are impatiently sprinting everywhere you go. Sprinting burns calories like there's no tomorrow, so I find I'm walking most places anyway.
Reasons for me to run fast? Not many, I'm never so impatient that I need to sprint from point A to B. And certainly no other reasons that I can't manage in other ways.
If I know I'm going to have to sprint after an animal I'm hunting, I pull off the thick layers, charge up the meter, and go about my business. Once that's done, I wrap up in my heavy warmies again and happily haul my catch back to camp. I drop decoys made of 0.01kg bits of rotted meat to avoid fist fights with wolves that I can't get around, or shoot an arrow into their face, depending what mood I'm in.
The 3-5kg I might save with light weight clothing doesn't pay off when you consider that 3-5kg is about 10-15% of the total meat you can harvest from a bear corpse. The bottom line is this: hauling all that meat while staying under 40kg is going to take two or more trips either way and the savings from lighter clothing doesn't meaningfully tip the scales. The lighter clothing is a liability whose benefits don't outweigh all the other benefits provided by heavier clothing.
By wearing light clothing so that I can move "faster", I'm trading greater wolf protection, which saves me from using up precious medication; water resistance, which saves me from getting frostbitten from frozen clothing; warmth, which allows me to laugh off most blizzards when I get caught outdoors, huddling behind a tree; and warmth again, which allows me to comfortably pursue my daily (and even nightly) routine outdoors so that I don't catch cabin fever (not even once, ever).
That last one is super important, imo. Not being able to sleep/pass time indoors because your clothing can't support you outdoors overnight or through intemperate weather conditions is a gigantic malus, worse than any other affliction, imo. I seriously don't know why people complain about this mechanic, though. It's a non-issue when managed correctly.
Anyhow, by going for light clothing, you trade all of that for being able to sprint for a few seconds longer. It just doesn't add up in my mind. Especially not when I can strip down a few layers and regenerate a full sprint bar in seconds anyway. (strip down >> click pass time, counting in my head for two seconds, and click cancel >> ???? >> PROFIT).