Resident Evil

Resident Evil

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Donatello Jan 20, 2019 @ 10:34am
HD Texture mod?
At QHD, the backgrounds really do look out of date and blurry. It's jarring. Is there something like a textre mod?
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Showing 1-8 of 8 comments
Mahmoud Jan 20, 2019 @ 11:51am 
I've seen some mod to enable 2k resolution, try youtubing it
Originally posted by Seph:
At QHD, the backgrounds really do look out of date and blurry. It's jarring. Is there something like a textre mod?

You can't make the backgrounds look any better, they are a stock image. Only thing you can probably do is somehow put the images through a smooth filter or whatever, but that is pretty much it.
ut Jan 20, 2019 @ 9:08pm 
Perhaps because remaking them will need a lot of work. But maybe someone can remake the object textures. For example, the tiger head, the statues, which looks really low-res comparing to the background. But no, a google search shows nothing.
talgaby Jan 21, 2019 @ 12:37am 
A project started a while back, but since they are 2D images in an unconventional format, it was going slow (I think three rooms in half a year?) Only Capcom could do something about it realistically, and even then, they would have to have the original high-resolution files. Considering this HD remaster uses a very simple picture enlargement that they masked with a few filters, I guess they lack those, so even they would have to redraw everything from nil.
chicken paste Jan 21, 2019 @ 9:56am 
it would've been nicer to see the backgrounds be a higher res than they actually were, they look so obviously prerendered when you see them now that it's kinda immersion breaking
East Jan 22, 2019 @ 3:14am 
This became an issue for me with the Knight room puzzle. I ended up solving it by accident because the 4 pictures were so hard to make out details from.

Edit: I liked the remaster version of this way more than the "puzzle" from 1996.
Last edited by East; Jan 22, 2019 @ 3:16am
Smile Jan 29, 2021 @ 3:16pm 
REupscale Project: https://reupscaleproject.blogspot.com/p/screenshots.html

REupscale project is a mod that upscales and corrects, using Topaz’s A.I. Gigapixel, the background textures of Resident Evil HD Remaster.
The textures are the kept at the same original resolution (1920x1440) but they are obtained by downsampling images twice that resolution. Some textures use the Gamecube original source (~90%) while others are upscaled from the HD Remastered texture (~10%).


Status of the Mod

The mod is complete, therefore, the whole game is fully playable from start to finish, but I can't guarantee that it's a bug-free experience. So far, I have completed a run with Jill and I'm in the middle of one with Chris and I have yet to find any bug that wasn't present in the original game.
Edit (06/02): Finished the run with Chris without encountering any bugs.
Originally posted by Mahmoud:
I've seen some mod to enable 2k resolution, try youtubing it
"2k" is not a resolution used with regular TVs or monitors, 1440p is not 2k and anything referring to it as such is wrong.
4k isn't proper 4k either, but at least it's nowhere near as misleading as "2k".
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Date Posted: Jan 20, 2019 @ 10:34am
Posts: 8