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as a fan of old school id games, hexen was one of my favorites and this would have been perfect.
Hexen was distinct from Doom because it was dark fantasy and relied on puzzles, hub worlds, traps, and a slower, more methodical pace. A combination I don't think would be particularly compelling as a product today, unfortunately, except in a much more niche context. And if they chose to instead make it more fast paced and less plodding, then you just have Heretic. Which was basically just "Doom but fantasy." Which isn't what Hexen was, it went beyond that, had a different pace, a different design emphasis, etc.
Quake was distinct from Doom because it added true 3D, greater map complexity and verticality, jumping, new physics, etc. Sure, as fans, we can zero in on the more specific things (the Lovecraftian stuff, etc.) that made Quake more distinct. But to most people, Quake was just the next evolution of Doom. Better graphics, more traversal mechanics, faster, etc.
And at the end of the day, the modern Dooms since 2016 already do those things. Dark Ages looks vaguely medieval and fantasy. 2016 and especially Eternal are Doom with more platforming and traversal freedom. To justify a Hexen (or a Quake) at least as single player games, they'd need to find a way that both 1) truly distinguishes them from the modern Doom games at a casual glance, and 2) avoids being niche in order to justify the budget.
That's kind of a tall order. And may be why they've instead just added on new episodes for the Quake remasters. Meanwhile, Hexen is just sort of abandoned (and isn't an Id IP anyway.) For something resembling it, I can recommend checking out Hands of Necromancy, but it's not going to provide the full fat AAA "modern Hexen" some (including myself) want. I have yet to find any game that does or plans to so far.
It's just that Hexen is such a hyper-specific beast, it's hard to imagine anyone sinking the resources into making a truly modern incarnation of it that doesn't either stray from what it was (including the slower pace and puzzles and traps etc.) or end up not having wide appeal. So I can understand why it's sort of languished.
What I would love though is a modern remaster of Hexen, with some new episodes, with the same care and love Night Dive has given other games.
https://steamcommunity.com/sharedfiles/filedetails/?id=3413785404
https://steamcommunity.com/sharedfiles/filedetails/?id=3413785545
it was more co developed by raven and it sued id's engine and input
games are missing.