Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The first two games of the series are indeed among the first, and also considered among the greatest, of the Space 4X genre (mainly only preceded by Reach for the Stars, I think). They are available off of GoG as a single item for both games at a very cheap price. The second game I feel has aged very well, though it of course doesn't include a number of more modern UI elements that make life easier (such as the ability to use a scroll wheel on windows and screens with a scroll bar)..
Even if they weren't the first Space 4X, they pretty much defined the genre from that point onwards. In fact, the genre name of 4X was created by a journalist specifically to describe Master of Orion.
Here is what is listed in the Wikipedia article for Master of Orion on the press reception, mentioning the origin of the genre name:
i wait till release.
Master of Orion is by far one of my favorite games of all time and the new one coming out is one of my most anticipated games.
It really scratches that itch of economy... warring and my favorite.. research strats. I am REALLY looking forward to this release.
stardocks galatic civlization games are closes thing you fine to it but there alot of differinces in them frist being research MOO always had way way way more research then Galatic civ series.
the secound differince was races there was research i belive if i remember right in MOO that allowed you to change stats for your race.
ty.
And yes, there was a research application for one of the Biology projects that allowed you to 're-specialize' your race with extra 'racial picks' (40% more- that is, 4 more on top of the 10 default). This could be used to either add bonuses to your race or remove penalties that previously existed. This, in addition to using custom races from the race screen, allowed for amazing customizability of racial optimization. Numerous builds for Master of Orion 2 races exist out there explicitly to be used with the Custom Race feature and that research application, which is called Evolutionary Mutation, by the way.