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At the very least, give the soundtrack a listen. Much of Panzer Dragoon's music is all about setting a powerful electronic/symphonic melody behind a driving folk/tribal beat, and the end result is often stunning. Cases in point:
https://www.youtube.com/watch?v=_RqyrL9KDDQ
https://www.youtube.com/watch?v=sXn8xT0gdL8
https://www.youtube.com/watch?v=XM8MEFLi3Gw
Anyway, that's my Panzer rant for the week. Go discover it.
Played it on the Saturn & it remains one of my all time fav games
That would certainly be nice as well, but it would be both unlikely to happen (as the game's source code has been lost) and a ton of work (the game hasn't aged well graphically and looks pretty bad when upscaled to anything past native resolution). With the amount of effort needed, they might as well remake the whole game from scratch, and Sega remains nowhere near convinced that something like that would sell enough to justify the cost of making it.
If Sega were smart, they'd put the original Panzer Dragoon up on Steam. Not a whole lot of people know, but there already is a PC version of it, and it would take minimal effort to make it work on modern operating systems. That would help build a playerbase and get the word out to people that this series exists. If that's at least mildly successful and there's significant demand for Orta, then there's a small chance they'll tackle the somewhat harder (but likely by no means difficult) process of bringing Orta to PC.
If they haven't lost the source code for that game (it's been over a decade, after all) and a PC port of PDO is successful, then and only then will they even toy with the idea of doing anything at all with Saga. And remember - all this hinges on Sega not only being smart, but also giving a single **** about the PD series in the first place. (Well, okay, fair's fair: there was that Panzer-themed racetrack in Sonic All-Stars Transformed. Fine, then. Make that "two ****s".)
The odds are simply too stacked against Panzer Dragoon Saga for it to exist in any form other than a frequently-pirated Saturn game. Orta was a beacon of hope for the series, but it failed because Sega didn't know how to advertise a game where you can shoot stuff with a submachine gun while riding a dragon that fires homing lasers. (If I ever throw the phrase "World's Worst Marketing Team" out there, you will now know what I'm referring to.)