RimWorld

RimWorld

Tesla coil/medicine mods?
As the title says, I am trying to find a mod, which probably hasn't been made or I'm not searching the right word(s). Tried searching with Tesla and Defense.

Tesla Coils are pretty self explanatory, from Red Alert 2 as a defensive structure.
Or if someone knows how to mod it. Would be great if it's about the same range as the mini-turret. Maybe a bit power heavy and the resources are a bit more costly but not exactly hard to obtain, think mid-end game defense.

If someone has found a mod to specify what type of medicine to use for the severity of the wound. Seems kind of pointless to use Glitterworld Medicine on a burn or stab wound. Regular medicine is fine once you get to the point where you can mass produce it, but early game you try to save the resources that you can. Maybe I'm just being picky on this but would be worthwhile to set the type depending on the problem.
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Astasia Apr 30 @ 10:00pm 
Pretty sure Rimatomics has a lightning spire defense turret, but the mod author has been MIA and I don't know if it's very stable in the current version.

If you really want to roll back, there was a C&C mod for b18 and 1.0 called TiberiumRim, I think it had the tesla turrets, but it's been a long time.

There is a mod that does the medicine thing, it is wonky and can conflict with other mods that add/interact with medicine.

https://steamcommunity.com/sharedfiles/filedetails/?id=1309994319
Last edited by Astasia; Apr 30 @ 10:00pm
Rimatomics is stable enough and does have Tesla Coils, some of the systems are a little buggy like the machining bench it has which throws an error when you click on it and some of the research interactions can throw errors too but nothing too bad. Have seen issues with the auto-throttle on the reactors though but usually you can just manually override them for a little bit.

I don't recall TiberiumRim having Tesla coils, it was GDI and NOD tech not Soviet.
Astasia May 1 @ 9:26am 
Originally posted by Khan Boyzitbig of Mercia:
I don't recall TiberiumRim having Tesla coils, it was GDI and NOD tech not Soviet.

I thought GDI had lightning stuff, but maybe I'm misremembering. There was a screen on the mod page showing some GDI stuff with lightning hitting something.
Probably an Ion Storm, like a flashstorm but more energetic.
Thanks all, will check them out. Just wondering if the npc's will use the weapons as well.
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