RimWorld

RimWorld

Simultaneously one of the best and worst games I've ever played
Anyone know of anyone developing a more current and better version?
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Showing 1-15 of 21 comments
Not sure what you are looking for. Games under development right now with a new dlc coming in a few months. If you are looking for other games similar there are a few but Rimworld is still best in genre by a fair emount so you'll find some nice distractions but nothing that will last you as long or be as large and in depth. I guess if Dwarf fortress is your thing it could be seen as a decent competitor though it was clunky as hell last I tried it.
Last edited by MadArtillery; Apr 6 @ 3:34pm
i am willing to bet most of your woes could be fixed with mods
The graphics aren't ray traced 4k 144fps in full 3d. And they won't be. It's all about the gameplay. If you want it improved, see what you want to be different, go to the workshop tab, use the search function and prepare for the magic adventure of curating an ever-growing and potentially bloated mod list. I would suggest looking up a mod sorter (I use Rimpy, but there are a few others).
Reqhart Apr 6 @ 7:31pm 
You know OP, when I first played this game like 5 years ago I thought the same thing. The more you play it, get used to it's quirks and pick up some mods that address some QoL things. I find this to be the best and most enjoyable game in my Library of 300 games.

The best thing about this game is the modding community, you have mods that are complete overhaul of the game and basically becomes a Rimworld warhammer 40k.

This truly is a game of endless possibilities. I think it took me 100 hours of play time before I truly appreciated this game.
If you tell us what specific issues you are having I bet we could point you to a mod that addresses the issue.
What makes it the worst?
Originally posted by Belgian Problem:
What makes it the worst?

The way it tickles your balls and then yanks them out and presents them back to you as a trophy 🤣
Last edited by The Blind One; Apr 6 @ 10:13pm
Maruun Apr 7 @ 4:50am 
Originally posted by The Blind One:
Originally posted by Belgian Problem:
What makes it the worst?

The way it tickles your balls and then yanks them out and presents them back to you as a trophy 🤣

Thats just life, in Rimworld i can reload.
Originally posted by The Blind One:
Originally posted by Belgian Problem:
What makes it the worst?

The way it tickles your balls and then yanks them out and presents them back to you as a trophy 🤣
Yes, Rimworld is just like marriage.
Originally posted by The Blind One:
Originally posted by Belgian Problem:
What makes it the worst?

The way it tickles your balls and then yanks them out and presents them back to you as a trophy 🤣
Dang, that's the BEST bit! That' s the ♥♥♥♥♥ that sticks in your memory rather than the colonies that you just stop playing out of idleness/boredom.
Hanz Apr 7 @ 11:34am 
Originally posted by The Blind One:
Originally posted by Belgian Problem:
What makes it the worst?

The way it tickles your balls and then yanks them out and presents them back to you as a trophy 🤣
Hey atleast your getting you're balls back!
Last edited by Hanz; Apr 7 @ 11:34am
Okay, context my good people. The game is technically 12 years old or 5 if you go from 1.0 release. As nearly all of you have said already, you need to mod it to make it "a game for you". In the gaming industry we have today, it's becoming the norm that games linger on for a good decade or more with updates, patches, mods and add on's so it's little surprise RIM WORLD is still around in it's current state.

I've looked and can't find anything *NEW* and innovative in the works similar to RIM WORLD, and was wondering if anyone had heard of anything in the pipeline as it SHOCKS me that no one has taken this concept and developed it into something bigger and better, the ground work is already done. See what mods are most popular, incorporate them, see which DLC was well received and incorporate it. Change drugs/alcohol to something else and dodge the 18+ certificate in Australia.

My last play-through was ruined by a bug that trapped the Empire in their own shuttle and they all died which caused the Empire to declare war upon me, why can't you build your own shuttles in the base game? Yes you can get a mod I know, yes the game has exploded beyond what it was ever originally intentioned to do but that takes me back to my point, why hasn't anyone in the DECADE that this game has been around taken all the concepts, mods etc and made a more user friendly up-to-date version.

Some of us may still play Fallout 2 and say it's a masterpiece (of its time) or Wasteland 1 but from those evolved Fallout New Vegas and Wasteland 2 and 3. What if they had just stopped at The Elder Scrolls: Arena way back in 94?

We know passion projects by studios can still work, just look at Larian Studios and Baldurs Gate 3. With the best will in the world, RIM WORLD was created by Tynan Sylvester, just one man, couldn't an entire studio create something, grander, more ambitious?
To answer the general gist: AAA developers won't do it because it's not an easily monetisable niche, and modern AAA developers exist purely to create value extraction tools loosely disguised as games. They're not there to make fun; they're there to milk fun ideas for profit, and groom you into spending as much money on them as possible. Indie developers won't do it because indie developers develop according to their specific interests, and nobody that's gone the distance aside from Ludeon has been inspired to make something in this specific niche yet.

You either hope to win the waiter's lottery by seeing if someone else winds up making the game you want in the timeframe you're willing to wait for it for, or you roll up your sleeves and start working on it yourself. There's not a whole lot of other ways to see it done these days.
Originally posted by Wolfguarde:
To answer the general gist: AAA developers won't do it because it's not an easily monetisable niche, and modern AAA developers exist purely to create value extraction tools loosely disguised as games. They're not there to make fun; they're there to milk fun ideas for profit, and groom you into spending as much money on them as possible. Indie developers won't do it because indie developers develop according to their specific interests, and nobody that's gone the distance aside from Ludeon has been inspired to make something in this specific niche yet.

You either hope to win the waiter's lottery by seeing if someone else winds up making the game you want in the timeframe you're willing to wait for it for, or you roll up your sleeves and start working on it yourself. There's not a whole lot of other ways to see it done these days.


While i don't disagree with you, RIM WORLD has a 97% positive review score from 175,000 reviews, to me that translates to a large enough audience score for a mid sized studio to develop something, wouldn't you think?

Going Medieval has a 89% positive review score from 14,500 reviews which people will say is a more evolved version of the RIM WORLD concept, albeit currently just set to a medieval background.

It just seems there is clearly an audience for this genre that a mid sized studio could tap into, I'm not saying a AAA studio should invest millions into making a RIM WORLD type game because the figures wouldn't add up but not every studio is a AAA studio.

and while you say it's not easily monetised, I would have to disagree simply by the way Steam itself works and with just how many content creators are out there today, that's how i ended up buying Going Medieval because it popped up in games similar to RIM WORLD, along with Dwarf Fortress and others, the platforms are doing half the developers work. Not to mention content creators regularly make lists of similar games they play in development or get early access to.
The only aspect of Rimworld that could be considered legitimately flawed is the wealth system and how it influences raids as it's terribly unbalanced. Other than that however pretty much every aspect of the game is fine, you can fix most of the issues you could have with the game through mods, even the wealth management system to a degree.
Last edited by BingusDingus; Apr 11 @ 6:02pm
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Date Posted: Apr 6 @ 3:17pm
Posts: 21