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Korea / Japan moment
You can manipulate schedules to get people working at the same time to up the odds.
In general, it's isolation that prevents socialization, so if you aren't sending pawns off alone on long walks to haul things by themselves all the time, they'll socialize.
Yup, this method is basically how I got all my pawns to hook up with each other. It was extremely effective at keeping the colonists happy when they're all hooked up with each other, get the positive relations with spouse boost + sum luvin.
I take the opposite approach. When I'm establishing a new colony, or in case of emergency, that is the only time I have 'work' scheduled on my pawns. Once I have the basics establish. Farm, rec/barracks/dining/kitchen combo, and a research bench up and running I switch my schedule. The only thing I schedule is recreation and/or meditation and when to sleep. Every other block is set to 'anything'.
I used to use the anything method as well but honestly actually scheduling in work time works better. They will be much more consistent in their work hours and be more productive. You just have to make sure they have enough free time and recreation time at the end of the day to fill their food and rec bars in time tho since they won't be doing any of that during the rest of the day.
Alternatively the biphasic schedule works great if you want to keep moods stabile and optimal at the expense of a little bit of efficiency.
I don’t touch it at all. I’m assuming it’s anything by default?
Some tips if you really want to force it:
1. Build all workshop structures in the same room so pawns clump together more. This is usually space efficient anyway.
2. Combine a rec room and a dining room. It doesn't look as nice, but there's no real benefit to separating them.
3. Throw production or research structures into your prison. Not efficiencywise optimal, but it results in more social interactions prior to recruitment. Little more efficient if the warden is the one working those production structures as it will result in faster recruitment. For the record I almost never do this.
4. Set rec time the same time period between 2 pawns you want interacting with. This is actually almost the only reason you'd schedule rec time for an adult.
5. Have a clustered colony with only 1 way to most destinations. Will almost certainly happen with a cave colony. This results in pawns talking to each other more on the way to destinations. At the very least try to have all your bedrooms near each other so pawns will group together when heading to and from bed.
6. Assign multiple pawns to the same task, such as growing crops or handling animals. They will have social interactions when near each other.