RimWorld

RimWorld

Jaggid Edje May 10, 2024 @ 9:04am
Is there any way to tweak Event/Quest frequencies?
Can anyone explain to me if there are any settings that effect event and quest frequencies, or if it is just pure RNG that sometimes I have a long dry spell, and then it is followed by so much stuff happening in a row it becomes difficult to manage it all?

I'm not just talking about raids, I do understand how the story tellers vary in that regards. I'm talking about events and quests combined with raids. Just for example, I recently had a dry spell where I went nearly a full quadrum with not one event or quest trigger, nor anything on the overland map to go do and only like one raid.

Then, I had 3 or 4 quests popup, plus some events, 2 raids, and 3 sites on the overland map all over a brief span of just a half dozen or so days.

I don't really mind the flurry of 'stuff happening'. It's the long dry spells that I'd like to minimize if it is possible.
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Showing 1-14 of 14 comments
Veylox May 10, 2024 @ 9:10am 
Play Cassandra if you want to avoid entire seasons of nothing when it comes to events.

Quests are pretty much random, but you have mods that can get you more, like RimQuest or Settlement Quest.
desrtfox071 May 10, 2024 @ 9:17am 
You can adjust your storyteller settings at any time by going into the options menu.
MadArtillery May 10, 2024 @ 9:21am 
"Without the Royalty DLC, you will receive 1 quest every 10 day interval - this means that quests can be up to 19.9 days apart. With the Royalty DLC active, you will get 2 quests every 12 day interval, as this DLC introduces many more possible quests."

Is what I got from the wiki on it. Owning royalty actually increases quest frequency and they are apparently semi regularly scheduled rather than fully random. Assuming the wiki is correct which isn't always true. I've seen a page change it's stance 3 times over 3 days before.

As for raids, raids will always be clustered with Cassandra and randy will do whatever he wants.
Last edited by MadArtillery; May 10, 2024 @ 9:23am
Jaggid Edje May 10, 2024 @ 9:23am 
Originally posted by desrtfox071:
You can adjust your storyteller settings at any time by going into the options menu.
I know that, but I do not see any settings that would obviously effect what I am specifically asking about. The only setting at all for "frequencies" is Disease frequencies.

I am guessing the frequencies and idle periods are just tied to which storyteller you choose and not a setting you can change/tweak beyond that?
MadArtillery May 10, 2024 @ 9:25am 
Originally posted by Jaggid Edje:
Originally posted by desrtfox071:
You can adjust your storyteller settings at any time by going into the options menu.
I know that, but I do not see any settings that would obviously effect what I am specifically asking about. The only setting at all for "frequencies" is Disease frequencies.

I am guessing the frequencies and idle periods are just tied to which storyteller you choose and not a setting you can change/tweak beyond that?
That is the sole purpose of storytellers yes. They don't do as much as a lot of people think by what I've heard. You could download something like perry persistent if you want constant activity. Heard good reviews of it though haven't tried myself.
Jaggid Edje May 10, 2024 @ 9:56am 
Thanks, that makes it more clear. Basically change storytellers if you want to tweak that in your game. Thanks for the rec of Perry Persistent. I wasn't aware that VE had actually released any up-to-date standalone storytellers, but I see that one is.

I'm using VFE: Tribals for this playthrough, which comes with it's own storyteller, so don't really want to change it, but I am subbing to Perry for a future playthrough.
VitaKaninen May 10, 2024 @ 11:20am 
Tweaks Galore has sliders for all the events.
Jaggid Edje May 10, 2024 @ 11:23am 
Originally posted by VitaKaninen:
Tweaks Galore has sliders for all the events.
That just changes their weighting vs. each other, I think, not the frequency of an actual event being generated.

To explain better, when the storyteller decides to generate an event, it randomizes from events available in a given category. The sliders in Tweaks galore basically give more or less weighting to events for that second part, but don't affect the decision to generate the event in the first place.

I'm asking for frequency of events as a whole, not how to change the frequency of specific events vs. other events.
Last edited by Jaggid Edje; May 10, 2024 @ 11:24am
Astasia May 10, 2024 @ 5:18pm 
Quests are not changed much by storyteller. With Royalty, Cas and Phoebe are 2 quests every 12 days, Randy is 1-3 quests every 12 days. Any point during those 12 days the quests can trigger with a 0.2 day cooldown, so you could get 3 quests on the 12th day and 3 quests on the 1st day of the next cycle for 6 quests in 2 days, or a gap of like 23 days between new quests. Quests run in their own scheduler, it's unrelated to other incidents so they can overlap with them frequently. There are also quests that trigger outside of the storytellers which can be added to the mix, things like the archonexus quests, and the mechinator complex quest, probably a few other rarer ones.

For raids and other incidents, storyteller matters a lot. Randy lumps pretty much everything else into a single pool which he draws from (or not) about once a day on average, it's not scheduled it's just RNG. Because they are all in the same pool though, it means you are less likely to get overlap. For Casandra and Phoebe, things are broken down into individual categories which follow their own schedules, Major threats, minor threats, misc incidents, visitors, caravans, and orbital traders all have their own schedule and can easily overlap with each other. As far as storytellers go though, those are the only things they really do in this regard, they have these broad categories and they trigger that category by schedule or RNG, and then separate RNG rolls are made to determine what inside that category is triggered.

As far as adjusting these frequencies, you can't really, not without modding. You can add extra event triggers in a scenario, which stack on top of the storyteller, but you can't adjust anything short of fully disabling them. The new Anomaly sliders can make some adjustments to what kind of incidents you get, I haven't messed around with it yet.

Diseases as an aside are not handled by Storyteller, those are just based on your Biome and difficulty settings, you can adjust the frequency of those.
Last edited by Astasia; May 10, 2024 @ 5:22pm
Jaggid Edje May 22, 2024 @ 8:38am 
Originally posted by MadArtillery:
That is the sole purpose of storytellers yes. They don't do as much as a lot of people think by what I've heard. You could download something like perry persistent if you want constant activity. Heard good reviews of it though haven't tried myself.
I wanted to circle back to this thread to thank you for the Perry Persistent recommendation.

I had been planning to switch from the VFE: Tribal's storyteller soon anyway, because I was getting pretty far into the industrial technology era, so it didn't make sense to keep using him. Anywho, I started using Perry Persistent about a week ago, and overall I've been pleased with the regular frequency of 'stuff happening'.
MadArtillery May 22, 2024 @ 8:58am 
Originally posted by Jaggid Edje:
Originally posted by MadArtillery:
That is the sole purpose of storytellers yes. They don't do as much as a lot of people think by what I've heard. You could download something like perry persistent if you want constant activity. Heard good reviews of it though haven't tried myself.
I wanted to circle back to this thread to thank you for the Perry Persistent recommendation.

I had been planning to switch from the VFE: Tribal's storyteller soon anyway, because I was getting pretty far into the industrial technology era, so it didn't make sense to keep using him. Anywho, I started using Perry Persistent about a week ago, and overall I've been pleased with the regular frequency of 'stuff happening'.
Glad you like it! Found another interesting one called ULTIMATE storyteller that fuses Cassandra and Randy together which I'm excited to try as well.
Bosh May 22, 2024 @ 10:57am 
Vanilla events expanded adds an option to change the commonality of events from other mods.
Jaggid Edje May 22, 2024 @ 12:34pm 
Originally posted by Bosh:
Vanilla events expanded adds an option to change the commonality of events from other mods.
As I said earlier in the thread, that does nothing to increase overall event frequencies, all it does is tweak how common any given event is compared to another.

That mod changes the "weighting" of the events vs. one another when an event is being generated, basically. The inquiry in this thread was about the generation of events in the first place.
Jaggid Edje May 27, 2024 @ 7:17pm 
Originally posted by MadArtillery:
Glad you like it! Found another interesting one called ULTIMATE storyteller that fuses Cassandra and Randy together which I'm excited to try as well.
Thanks for the 2nd recommendation. I sub'd to the Ultimte storyteller and tried it for the past few days. It was decent, but Perry Persistent is still better for my tastes. The downtime periods of nothing much happening are longer with Ultimate storyteller than with Perry.
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Date Posted: May 10, 2024 @ 9:04am
Posts: 14