RimWorld

RimWorld

This topic has been locked
Daevinski Oct 21, 2023 @ 5:48am
2
Everybody should be using RimSort Mod Manager
It's an alternative to RimPy with much more features to maintain a modlist. The best thing about it is the fact that it update mods by deleting the folder and downloading everything again, which solves the issue of Steam not properly updating things.

It offers an easy way to add and update mods hosted on Git and every mod is marked with an icon that shows the source (Steam, Git and Local). The tool also uses two databases to order the mods, one from Steam and another from the Community, and both are hosted on their repository, so the updates are more constant than the RimPy Database Mod.

I suggest getting the Edge Release[github.com] and then reading the User Guide[github.com] to properly setup things, and finally joining their Discord[discord.gg] if you need more help. :cherrypie::spiffo:
< >
Showing 31-45 of 54 comments
Xevion Aug 25, 2024 @ 11:18am 
I love how when people complain about RimSort, they never mention a single reason "why" it's inferior. They just complain, and the bandwagon grows larger.
Is the sorting inferior? Lacking feature parity? Does it crash often?

No, the sorting is fine, the features are more or less 1:1 for all important details (mostly small QoL while development refines), and crashes seem to be due rare occurrences of pirates or people not reading primitive instructions.
Last edited by Xevion; Aug 25, 2024 @ 11:19am
Theutus Aug 25, 2024 @ 2:07pm 
Originally posted by Xevion:
I love how when people complain about RimSort, they never mention a single reason "why" it's inferior. They just complain, and the bandwagon grows larger.
Is the sorting inferior? Lacking feature parity? Does it crash often?

No, the sorting is fine, the features are more or less 1:1 for all important details (mostly small QoL while development refines), and crashes seem to be due rare occurrences of pirates or people not reading primitive instructions.
  • The sorting is alphabetical
  • a verbose command console opens when I run it, with no obvious setting to hide it
  • converting images to DDS is convoluted
  • lack of feature documentation explaining things in layman's terms
  • Rimpy works, why use some knock off with half-baked features and
    documentation
Xevion Aug 26, 2024 @ 1:05pm 
Originally posted by Theutus:
The sorting is alphabetical

You're a dumbass. RimPy sorts alphabetically too, but only RimSort offers an alternative.

Both RimPy and RimSort use load order rules built by mod developers (About.xml),
and community members from a database.

This issue perplexes me because it doesn't state specifically what's wrong here - are you trying to imply that RimSort sorts alphabetically and nothing else (no load order rules)? That would be completely false, an ignorant lie.

It kind of sounds like you opened the settings view, saw the two options (Alphabetical and Topological sorting), and assumed based on nothing that there was no further depth to that.

RimSort has two sorting algorithms available to users, Alphabetical and Topological. BOTH use load order rules built by the community, mod developers, and the user themselves.

RimPy doesn't let you configure anything about sorting, other than the load order rules.

Please educate yourself on this, and then reply once you have a singular reasonable issue with this sorting algorithm.

https://github.com/RimSort/RimSort/wiki/User-Guide#sorting-algorithms

Originally posted by Theutus:
a verbose command console opens when I run it, with no obvious setting to hide it

I have no idea what you're doing to do that, but it doesn't happen to me. I know that RimPy used to do that, but RimSort has never done it for me. Maybe you are using a super old version of it?

I can't comment on an issue that has never happened to me, and doesn't seem to happen to other people. Even so, it seems minor, and is obviously a bug during development (logging feature).

Unless you just want to complain, go test it and report it on the GitHub or talk to someone in the Discord.

Originally posted by Theutus:
converting images to DDS is convoluted

Wait, how? It couldn't be simpler. The process is well-known to be faster than RimPy, and there's a user guide for todds explaining it. Compared to RimPy, there are actually less buttons and options, so 'convoluted' is the wrong word here.

You'd be better off trying to say that it's 'too simple', but instead you went for the exact opposite? Huh?

RimSort is still being actively developed, so I'm sure with time, more options and abilities will come about with the texture optimization sector, but for now, it works well, and is quite fast.

Originally posted by Theutus:
lack of feature documentation explaining things in layman's terms

This is flat out wrong. A lie born of ignorance, perhaps?

https://github.com/RimSort/RimSort/wiki

Do you know which application doesn't have any documentation? RimPy.

Originally posted by Theutus:
Rimpy works, why use some knock off with half-baked features and
documentation

- Because those are complete lies, the features are well developed, compare well with RimPy, and has much better documentation than RimSort.
- Because RimPy is no longer being maintained or developed
- Because RimPy has more convoluted UI, settings, and general usage.
- Because RimSort has support for MacOS
- Because RimSort is open source and developed by a diverse group of people, rather than a disconnected anonymous Russian.
Last edited by Xevion; Aug 26, 2024 @ 1:07pm
Theutus Aug 26, 2024 @ 10:32pm 
Originally posted by Xevion:
Originally posted by Theutus:
The sorting is alphabetical

You're a dumbass. RimPy sorts alphabetically too, but only RimSort offers an alternative.

Both RimPy and RimSort use load order rules built by mod developers (About.xml),
and community members from a database.

This issue perplexes me because it doesn't state specifically what's wrong here - are you trying to imply that RimSort sorts alphabetically and nothing else (no load order rules)? That would be completely false, an ignorant lie.

It kind of sounds like you opened the settings view, saw the two options (Alphabetical and Topological sorting), and assumed based on nothing that there was no further depth to that.

RimSort has two sorting algorithms available to users, Alphabetical and Topological. BOTH use load order rules built by the community, mod developers, and the user themselves.

RimPy doesn't let you configure anything about sorting, other than the load order rules.

Please educate yourself on this, and then reply once you have a singular reasonable issue with this sorting algorithm.

https://github.com/RimSort/RimSort/wiki/User-Guide#sorting-algorithms

Originally posted by Theutus:
a verbose command console opens when I run it, with no obvious setting to hide it

I have no idea what you're doing to do that, but it doesn't happen to me. I know that RimPy used to do that, but RimSort has never done it for me. Maybe you are using a super old version of it?

I can't comment on an issue that has never happened to me, and doesn't seem to happen to other people. Even so, it seems minor, and is obviously a bug during development (logging feature).

Unless you just want to complain, go test it and report it on the GitHub or talk to someone in the Discord.

Originally posted by Theutus:
converting images to DDS is convoluted

Wait, how? It couldn't be simpler. The process is well-known to be faster than RimPy, and there's a user guide for todds explaining it. Compared to RimPy, there are actually less buttons and options, so 'convoluted' is the wrong word here.

You'd be better off trying to say that it's 'too simple', but instead you went for the exact opposite? Huh?

RimSort is still being actively developed, so I'm sure with time, more options and abilities will come about with the texture optimization sector, but for now, it works well, and is quite fast.

Originally posted by Theutus:
lack of feature documentation explaining things in layman's terms

This is flat out wrong. A lie born of ignorance, perhaps?

https://github.com/RimSort/RimSort/wiki

Do you know which application doesn't have any documentation? RimPy.

Originally posted by Theutus:
Rimpy works, why use some knock off with half-baked features and
documentation

- Because those are complete lies, the features are well developed, compare well with RimPy, and has much better documentation than RimSort.
- Because RimPy is no longer being maintained or developed
- Because RimPy has more convoluted UI, settings, and general usage.
- Because RimSort has support for MacOS
- Because RimSort is open source and developed by a diverse group of people, rather than a disconnected anonymous Russian.
Calling me a dumbass has won me over. /s

Why are you so vested in this? It makes me dislike Rimsort even more. Strong used car salesman vibes from you.
Raymond Aug 26, 2024 @ 11:55pm 
Originally posted by Xevion:
Originally posted by Theutus:
The sorting is alphabetical

You're a dumbass. RimPy sorts alphabetically too, but only RimSort offers an alternative.

Both RimPy and RimSort use load order rules built by mod developers (About.xml),
and community members from a database.

This issue perplexes me because it doesn't state specifically what's wrong here - are you trying to imply that RimSort sorts alphabetically and nothing else (no load order rules)? That would be completely false, an ignorant lie.

It kind of sounds like you opened the settings view, saw the two options (Alphabetical and Topological sorting), and assumed based on nothing that there was no further depth to that.

RimSort has two sorting algorithms available to users, Alphabetical and Topological. BOTH use load order rules built by the community, mod developers, and the user themselves.

RimPy doesn't let you configure anything about sorting, other than the load order rules.

Please educate yourself on this, and then reply once you have a singular reasonable issue with this sorting algorithm.

https://github.com/RimSort/RimSort/wiki/User-Guide#sorting-algorithms

Originally posted by Theutus:
a verbose command console opens when I run it, with no obvious setting to hide it

I have no idea what you're doing to do that, but it doesn't happen to me. I know that RimPy used to do that, but RimSort has never done it for me. Maybe you are using a super old version of it?

I can't comment on an issue that has never happened to me, and doesn't seem to happen to other people. Even so, it seems minor, and is obviously a bug during development (logging feature).

Unless you just want to complain, go test it and report it on the GitHub or talk to someone in the Discord.

Originally posted by Theutus:
converting images to DDS is convoluted

Wait, how? It couldn't be simpler. The process is well-known to be faster than RimPy, and there's a user guide for todds explaining it. Compared to RimPy, there are actually less buttons and options, so 'convoluted' is the wrong word here.

You'd be better off trying to say that it's 'too simple', but instead you went for the exact opposite? Huh?

RimSort is still being actively developed, so I'm sure with time, more options and abilities will come about with the texture optimization sector, but for now, it works well, and is quite fast.

Originally posted by Theutus:
lack of feature documentation explaining things in layman's terms

This is flat out wrong. A lie born of ignorance, perhaps?

https://github.com/RimSort/RimSort/wiki

Do you know which application doesn't have any documentation? RimPy.

Originally posted by Theutus:
Rimpy works, why use some knock off with half-baked features and
documentation

- Because those are complete lies, the features are well developed, compare well with RimPy, and has much better documentation than RimSort.
- Because RimPy is no longer being maintained or developed
- Because RimPy has more convoluted UI, settings, and general usage.
- Because RimSort has support for MacOS
- Because RimSort is open source and developed by a diverse group of people, rather than a disconnected anonymous Russian.
This guy is right tho. It's pretty sus that a big mod like Rimpy hasn't got any update for that long, and it being close source at that. It's almost like Rimpy's modder is only interested in people downloading their mod.

Security issue aside, open source mod is always a plus. Being able to fix mods when they break is always better waiting several years for modders to fix their mods or spend 3 weeks making educated guess with the decoder.
ODevil Aug 27, 2024 @ 2:26am 
I have tested RimSort again, I'm back to RimPy. Overall same functionality, but RimSort is missing some QoL features I like to use. For example no quick buttons to open the various game related folders or being able to open the steam page (in Steam!) when right-clicking on a mod.
I might use it to double check proper sorting, but so far both seem to do the job equally well in this regard.
Last edited by ODevil; Aug 27, 2024 @ 2:27am
Xevion Aug 27, 2024 @ 5:44pm 
Originally posted by Theutus:
Calling me a dumbass has won me over. /s
Why are you so vested in this? It makes me dislike Rimsort even more. Strong used car salesman vibes from you.

Why do you think I would ever care about your opinion? You're ignorant, and borderline lying, I gain nothing from you adopting RimSort or a negative connotation with it.

You don't like RimSort because it's a bad piece of software with any reasonable issues - you don't like it because I denied your allegations against it, without indulging your ego.

Funny though, I gave you a detailed reply denying every part of your concerns with RimSort, and you read the first four words, and then asked 'why you mad bruh'. This is the second time in this thread. Do I at least earn a dunce hat when I do this a third time? A badge for my valiant arguing?

edit: To answer why - because I think it's funny. I honestly don't know, but RimPy's handling of their closed source nature always annoyed me, and I think people have an incorrect understanding of RimSort vs RimPy, one that is entertaining to 'fix'. Come at me bruh :3

Also, I'm on a stimulant that makes hyperfocusing on arguing even worse than ever before. I would have toned it down if I thought I was wrong, but I did my research, and realized I'm far more right about this than I was before.
Last edited by Xevion; Aug 27, 2024 @ 6:01pm
Xevion Aug 27, 2024 @ 5:46pm 
Originally posted by ODevil:
I have tested RimSort again, I'm back to RimPy. Overall same functionality, but RimSort is missing some QoL features I like to use. For example no quick buttons to open the various game related folders or being able to open the steam page (in Steam!) when right-clicking on a mod.
I might use it to double check proper sorting, but so far both seem to do the job equally well in this regard.

That's entirely fair, I can't open the software ATM but I can't say I remember these functions being in RimSort. That portion of the UI was removed, and all settings-related details were placed in a (keyboard shortcut accessible) popup window.

That said, most users will subscribe on the workshop (with the included SteamCMD-based browser/downloader, available in RimSort too) and it'll be downloaded automatically.

Messing with folders and paths is not typical, beyond the initial setup. If it's important for you, I guess RimSort loses there.
Xevion Aug 28, 2024 @ 1:26am 
Originally posted by Xevion:
That's entirely fair, I can't open the software ATM but I can't say I remember these functions being in RimSort...

I just checked it, the folder opening options do exist. The open in Steam browser, yeah, no dice, but you can get all of the relevant configuration and mod folders opened in the settings view. You can open it with File > Settings (or CTRL + SHIFT + <), then 'Locations' tab. "Open" button duplicates this function of opening the file explorer.
\\,[†],// Aug 28, 2024 @ 5:51am 
You gonna provide a link? As I searched it on workshop n none came up
Xevion Aug 28, 2024 @ 11:56am 
Originally posted by \\,†,//:
You gonna provide a link? As I searched it on workshop n none came up
https://github.com/RimSort/RimSort

I mean, just like RimPy, you can't download it from the workshop. Use Google.
Pong Aug 31, 2024 @ 10:18pm 
Should have just got to the point and said let's all sanction Russians as a people.
Monokuma Sep 1, 2024 @ 12:18am 
What's the progress, if any, on decompiling Rimpy anyway?
Xevion Sep 1, 2024 @ 4:18pm 
Originally posted by Monokuma:
What's the progress, if any, on decompiling Rimpy anyway?
There is no progress because no one would do that, because it's a futile and misdirected idea.

RimPy is written in Python and compiled with a library close to no one would develop a decompiler for. Remember, decompilers are software that must be written SPECIFICALLY for the language and/or compiler the program was written with. Yes, you can use general C++ decompilers for it, and it might work - but it would produce so much extra garbage that it would not be even worth it. It's like asking someone to reconstruct a 1996 Suzuki Esteem using nothing but the rusted corpse of one - it is theoretically possible, but you'd have to pay through the nose to make someone do that, and it is better to go from scratch using an open source codebase.

I'm not sure you guys understand - RimPy is not a glorious heaven-built software that no one but it's original developer can make - it's actually pretty simple and was just refined well.
Monokuma Sep 2, 2024 @ 11:03am 
Originally posted by Xevion:
I'm not sure you guys understand - RimPy is not a glorious heaven-built software that no one but it's original developer can make - it's actually pretty simple and was just refined well.
Oh, that's not why I asked, it's about how suspicious the Rimpy dev's actions are when asked about being closed source.
< >
Showing 31-45 of 54 comments
Per page: 1530 50

Date Posted: Oct 21, 2023 @ 5:48am
Posts: 54