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It adds a bit of urgency to cleanup, get on top of it or things go to waste. A lot of people tend to dismiss hauling as a "real job" and use mods to basically remove it, but it's meant to be pretty important and raid cleanup is basically a "hauler check." If it takes too long you don't have enough haulers, and things lose value or rot while sitting out.
If there's anything the tutorial taught me that stuck, it's the immense value of hauling-trained doggos. Also a freezer.
If you're lazy, there's always https://steamcommunity.com/sharedfiles/filedetails/?id=2426119067
Why are you storing fine meals in a storeroom? Make a freezer for your raw food and meals, have meals on some shelves near the door, remove those shelves from your hauling animal's allowed area. Also different animals have different filth rates, elephant haulers probably shouldn't be running around inside, but dogs don't generate any more filth than people. Wolves and panthers are generally fine with access to a store room but just kept out of bedrooms or hospitals, they only generate slightly more filth than humans. Bears, thrumbos and elephants are the ones that crap all over the place.