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Developers spend too much time and energy worrying about "lost sales" from piracy. You can't learn anything significant from looking at the number of illegal downloads. You have no idea how many of those illegal downloads would have otherwise been a sale, and you can't see how many of those illegal downloads led to one or more legal purchases.
I think the trick is to never openly condone piracy, but never actually do anything to prevent it. Pirates should feel bad enough to buy the game if/when they have the money. But companies should never punish fans for wanting to play their game. Even a fan who never buys your game is still a walking advertisement for it.
i dont see whats unusual about wanting all your games in one or a few places . I personally like having games on steam but also use sites like origin or a blizzard game or mail order boxed copies.
My main reason is i dont want to use a credit card on loads of diffferent sites , especially a site i will use once. I would have got the game awhile ago if it was on a site i already used my CC on or if i could mail order the game from a place i use . So i will wait till its on steam.
Whhhhhh
It's perfectly fine to tell your BUYERS that they get "free" Steam keys (after already having bought the game from you). It's not fine to give VOTERS free Steam keys for voting on greenlight. The distinction honestly is not that hard to grasp.
read that