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I don't consider either mod stable enough for me to use regularly, as great an idea they are. Mods that try to change colonist AI to that degree are just too easy to break. Any number of mods in combination with them could be causing your issue.
No, the caravan inventory system was never updated to factor in things like bionics increasing weight capacity. There is a mod that fixes it though.
https://steamcommunity.com/sharedfiles/filedetails/?id=1428989232
The other "AI" mods I have are Common Sense, Smart Medicine, Build from Inventory, Meals on Wheels, Use Bedrolls, Where is my Weapon, Please Haul Perishables (Going to try getting rid of this one next), and I Clearly Have Enough.
My only "big mods" are Prison Labor, Dubs Bad Hygeine, and Vanilla Bionics Expansion.
Can say never had issues with those 3 mods. Dono the others, just heard these what I'm use are not so friendly with other AI mods. But I'm OK with these 3. (And the many more mods what I'm use.)
The bug was happening before I added I Clearly Have Enough to my playthrough so I'm doubtful that its the culprit.
When I find time Deep Storage is on the block to see if it effects anything when removed. Maybe theyre getting confused about storing multiple things on one cell.
Edit: Also have the Sidearms mod but that could only be relevant to the weapons which is not the only area the bug is occuring in.
Nope :/
https://gyazo.com/5f486d900cfc9181c0abb1747579adde
Fresh save with Deep Storage Mod and Pick up and Haul. No other mods whatsoever.
Not too sure whats causing it but I tried to stress the hauling factor of the game as much as possible by spam growing rice, hunting and butchering, tailoring, and having two chefs active constantly and someone finally snapped the second day into summer.
I have created a save state WITH THE COLONIST FROZEN in case anyone knows any debug tools I can see whats going on or if I can help in any further way.
Ninja edit: https://gyazo.com/f8670b8c251a480e989bed181b1b38fd Almost immediately after this also happened, which I have not seen occur before
I will try and look at this when my brain's not already mush after a busy evening.
Wait, in your last screencap there, are they just hauling wood back and forth, back and forth? o.O
Really? I'll double-check my loadout to be sure, but I'm fairly sure I'm running both of these, and the rare errors I get related to them are easily bypassable.