RimWorld

RimWorld

ImAnOOb Jun 26, 2022 @ 3:24pm
Am I the only one who hates the mechs?
So, after about two years of a colony I end up with mech attacks. That wouldnt be an issue, except I ONLY end up with mech attacks. Nothing else. No tribals, no pirates, no nothing except the god forsaken mechs. Is there a way to stop mechs so I get some variety?
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Showing 1-14 of 14 comments
ImAnOOb Jun 26, 2022 @ 6:02pm 
Thank you!
rvg Jun 26, 2022 @ 6:22pm 
Did you settle in an extreme climate? That discourages human factions from attacking you.
Duke Flapjack Jun 26, 2022 @ 6:40pm 
The dev-mode "destroy" button is your friend here. Usually I have pity on those humans who try to attack me and give them a mental state of "panic flee." Of course, I'm a horrible cheater who enjoys base building and not raids.
ASS Jun 26, 2022 @ 7:49pm 
no, i hate you too.
ambi Jun 26, 2022 @ 10:28pm 
Originally posted by rvg:
Did you settle in an extreme climate? That discourages human factions from attacking you.

^ this
Originally posted by Duke Flapjack:
The dev-mode "destroy" button is your friend here. Usually I have pity on those humans who try to attack me and give them a mental state of "panic flee." Of course, I'm a horrible cheater who enjoys base building and not raids.
Honest question, why don't you just play on the lowest difficulty, or with Phoebe Chillax as storyteller?

That would either pretty much disable raids, or make them very rare.
Last edited by Chadwick Strongpants; Jun 26, 2022 @ 11:19pm
Illuna Jun 27, 2022 @ 12:40am 
Originally posted by Copper Knight:
Honest question, why don't you just play on the lowest difficulty, or with Phoebe Chillax as storyteller?

That would either pretty much disable raids, or make them very rare.
Yes, but when they come, they will absolutely ruin you.
Last edited by Illuna; Jun 27, 2022 @ 12:40am
Originally posted by Mr_Melon_Man647:
Originally posted by Copper Knight:
Honest question, why don't you just play on the lowest difficulty, or with Phoebe Chillax as storyteller?

That would either pretty much disable raids, or make them very rare.
Yes, but when they come, they will absolutely ruin you.
But see, that's the thing. Peaceful difficulty mode totally removes the raids. You'll still have to manage your colony, and deal with diseases and most other negative events, but that part of the game is being completely disabled.
Last edited by Chadwick Strongpants; Jun 27, 2022 @ 1:11am
Clam Slamwich Jun 27, 2022 @ 7:49pm 
Mechs are the ultimate filter!
Daemonjax Jun 28, 2022 @ 6:16am 
Are you friends or neutral with all the other factions?
dementia Jun 29, 2022 @ 8:40am 
You have to play a bit smarter for mechanoids than other factions.

1. Manage your wealth appropriately so you aren't dealing with ridiculous numbers. This is probably the most important thing you are doing wrong. You don't need 5k meals in storage or 50k textiles with 50k silver or whatever. Sell off or destroy everything that's not immediately useful for your colony.

2. Create a killbox with traps at the start to kill off the faster mechs and have mortars ready to blow up as many turrets as you can from a safe distance. Include a few good shooters with decent armor and weapons and have some EMP capabilities ready at the end of your killbox tunnel.

3. Having allies and royalty titles can be very handy for calling in support to chip away (or wipe out entirely) the more problematic clusters such as proximity trigger+auto mortar+turrets

4. Abuse certain mechanics like building a roof above dormant auto mortars, walling them off while they're asleep into an advantageous choke, starting quests that spawn raiders or trigger manhunters (such as a quest where you need to defend a building after completion but if you don't, 20 manhunting wargs are going to spawn--deconstruct a wall intentionally and let the resulting wargs thin them out), zoning boomalopes around the mechanoids, etc. You can place a sleeping spot under them to wake them up prematurely.

5. A good sniper with jump packs can draw aggro and split up groups to buy plenty of time.
--- Jun 29, 2022 @ 8:42am 
Yes, they are crazy strong for low-level pawns, kinda... wonky looking... and they sound annoying.
ImAnOOb Jun 30, 2022 @ 8:05am 
I do appreciate the attempts to help me deal with mechs but theyre not neccesary. I know "how" to deal with them, theyre just boring when thats all you get. I hadnt realized that now days rimworld doesnt spawn humans in extreme climes though looking back I probably should have. The mod the firsty reply linked fixed the issue though.
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Date Posted: Jun 26, 2022 @ 3:24pm
Posts: 14