RimWorld

RimWorld

Vohan Feb 27, 2022 @ 1:32pm
Error: pawn started 10 jobs in 10 ticks.
My pawns are standing, thera are making literally nothing. There is a log:

Exception ticking Nikola (at (114, 0, 101)): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_Smeltable () [0x0002a] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at RimWorld.SpecialThingFilterWorker_NonSmeltable.Matches (Verse.Thing t) [0x00010] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.ThingFilter.Allows (Verse.Thing t) [0x000a1] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at RimWorld.StorageSettings.AllowedToAccept (Verse.Thing t) [0x00000] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at RimWorld.Building_Storage.Accepts (Verse.Thing t) [0x00000] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at RimWorld.StoreUtility.TryFindBestBetterStoreCellForWorker (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.Faction faction, RimWorld.SlotGroup slotGroup, System.Boolean needAccurateResult, Verse.IntVec3& closestSlot, System.Single& closestDistSquared, RimWorld.StoragePriority& foundPriority) [0x00005] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at RimWorld.StoreUtility.TryFindBestBetterStoreCellFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x0005f] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.AI.Pawn_JobTracker.TryOpportunisticJob (Verse.AI.Job job) [0x001dc] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, Verse.AI.JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, System.Boolean resumeCurJobAfterwards, System.Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, System.Nullable`1[T] tag, System.Boolean fromQueue, System.Boolean canReturnCurJobToPool) [0x002d6] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x000bb] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.AI.Pawn_JobTracker.EndCurrentJob (Verse.AI.JobCondition condition, System.Boolean startNewJob, System.Boolean canReturnToPool) [0x00160] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00151] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.Pawn.Tick () [0x000a3] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
at Verse.TickList.Tick () [0x0015c] in <360933dd75ad47e8a6d2a631ae77b5d8>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

Nikola started 10 jobs in 10 ticks. List: (Wait_MaintainPosture (Job_8655447)) , (Wait_MaintainPosture (Job_8655449)) , (Wait_MaintainPosture (Job_8655451)) , (Wait_MaintainPosture (Job_8655453)) , (Wait_MaintainPosture (Job_8655455)) , (Wait_MaintainPosture (Job_8655457)) , (Wait_MaintainPosture (Job_8655459)) , (Wait_MaintainPosture (Job_8655461)) , (Wait_MaintainPosture (Job_8655463)) , (Wait_MaintainPosture (Job_8655465)) curDriver=JobDriver_WaitMaintainPosture (toilIndex=0) curJob=(Wait_MaintainPosture (Job_8655465))
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
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Showing 1-8 of 8 comments
Vohan Feb 28, 2022 @ 12:24pm 
Pls, would anybody help me how to fix it? I would like to continue with this game, but it is now literally unplayable.
[53rd] Alchemist Feb 28, 2022 @ 1:13pm 
I'll try to help, but I can't guarantee anything.
First impression is most likely a mod issue. Rather a mod updated and caused issues or a conflict of mods that only just showed up.


Looking at the log, it looks like they are trying to smelt something and is having an error reaching the object. So you might want to try disabling the smelting job to see if they will run around and do something else.
Project Thylacine Feb 28, 2022 @ 6:35pm 
if you have toggleable shield belts, this will happen if it's on and they try to hunt
Ultimate Oddball Feb 28, 2022 @ 9:40pm 
You wouldn't happen to be using this mod, would you?

https://steamcommunity.com/sharedfiles/filedetails/?id=2034960453
Ryvucz Mar 1, 2022 @ 5:02pm 
Execute said offending pawn, problem solved.
Guillermo Mar 1, 2023 @ 12:14am 
I had the same problem because of this mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2222907981
Today I met with the same problem.
It all started with screen flashes. And with them came the lags.
The solution was this: first I removed parts of the map through the "clear" command. I wanted to understand which part of the map had the same thing that caused the flash on the screen. I found a problematic place in the warehouse. After that, he began to remove several racks. At the end, I found one rack that only had clothes on it. After that, he successfully removed everything that was on it and the shelving itself too.
brian_va Aug 13, 2023 @ 6:16am 
is it necessary to dig up every old post that vaguely sounds similar to your situation?
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Showing 1-8 of 8 comments
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Date Posted: Feb 27, 2022 @ 1:32pm
Posts: 8