RimWorld

RimWorld

RenMax_Real Dec 14, 2020 @ 6:15pm
Is there any way to edit characters, or is it luck of the draw?
I got this game today, and I was looking at the characters and kinda wanted to try and make myself, just for the fun of it. And I could not find a way to edit the stats or abilities of anyone in the game whatsoever. It's kinda disappointing, to be honest. Am I missing something, or is that not in the game? If it is not, are there plans to add it later?
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Showing 1-13 of 13 comments
No Name Dec 14, 2020 @ 6:43pm 
Mod-Prepare carefully
Choosechee Dec 14, 2020 @ 7:04pm 
Just with a mod, Prepare Carefully.
ichifish Dec 14, 2020 @ 7:11pm 
Character editing is not possible in vanilla as the game really is intended to be played with a miscellaneous set of somewhat flawed colonists.

The prepare carefully mod allows you to design your starting characters.

The character editor mod allows you to change pawn attributes on the fly.

A word of caution since you said you just got the game: having all positive traits tends to be boring. “Getting things done” isn’t that hard when every pawn is great. Enjoying the chaos that ensues when things spiral out of control and triumphing in the face of (often self-inflicted) tragedy is the heart of the game.
Ant Ra Dec 14, 2020 @ 8:59pm 
Mods like Polarisbloc - Core LAB. With this mods traitreleaser and momery rester are available. Make it yourself or hope for a quest reward/dealer. This is then in any case unlocked in the game, even if you can not yet produce anything yourself.

or just, if you really have no patience and want to have everything immediately the character editor. This is like a subsequent Prepare Carefully mod that works in the running game. BUT... with the character editor you take out all the tension. To try out and test different character values but really good. And nobody demands that you only enter the best values with the editor. You can also use negative stuff to make a game more difficult.
Morkonan Dec 14, 2020 @ 9:58pm 
Originally posted by RenMax_Real:
I got this game today, and I was looking at the characters and kinda wanted to try and make myself, just for the fun of it. And I could not find a way to edit the stats or abilities of anyone in the game whatsoever. It's kinda disappointing, to be honest. Am I missing something, or is that not in the game? If it is not, are there plans to add it later?

OP, this is the mod "Prepare Carefully," mentioned above. It's very nearly the most universally acclaimed "help me get the pawns I want to start playing with" mod there is and has been around just slightly less longer than dirt.

https://steamcommunity.com/sharedfiles/filedetails/?id=735106432

Enjoy!

There are a couple of ways to use it. You can add/remove points, traits, skills, etc, however you wish and you can add/remove starting supplies and the like as freely as you wish. OR, you can set yourself up with a "Points" system as a bit of a challenge.

It's a great mod. I use it to edit one, maybe two, starting colonists and will remove deeply undesirable traits, like having two "Envious" pawns at the same time, fairly often. (I don't go too overboard with it and you shouldn't, either, as having low-skill problematic pawns to start with is part of the fun. :) )

It's a great mod.

A note on mods: The above version is the version for the latest 1.2 version of Rimworld. Because Rimworld can be played under a variety of versions (Using the opt-in patch system in the Beta tab) you'll find that not all mods are necessarily compatible with every version. Pay attention to that and be sure to read any mod's description page while paying special attention to its version compatibility and whether or not it requires any dependencies or compatibility patches for other mods. If you're running the DLC, you may need to check to see if there is a special version needed for mods to work with the "Royalty DLC."

I'd also recommend Fluffy's Mod Manager. It really does help you keep everything organized much better than the vanilla launcher system:

https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539
Last edited by Morkonan; Dec 14, 2020 @ 10:02pm
Hoki Dec 15, 2020 @ 12:19am 
edb only allows for customizations of the starting setup though IIRC.

https://steamcommunity.com/sharedfiles/filedetails/?id=1874644848&searchtext=character+editor
this mod on the other hand allows for the same ingame as well.

should go without saying that the editor mod requires some self control when using.

personally i prefer editor over PC as it allows me to bugfix some things quicker than just relying on devmode. also it lets me change hair on the fly in case i think it fits the narrative like 'Malori lost her eye due to the raider. She decided to cover it with her hair.'

PC is more powerful in the setup stage as it also features balancing via points.
Last edited by Hoki; Dec 15, 2020 @ 12:23am
RenMax_Real Dec 15, 2020 @ 10:27am 
From what I can tell, there is quite an influence of RNG, and I don't mind that at all. I do kinda like the Character Editor mod so far just because I can make myself, then have the rest of the people be random just so I can try and find a balanced character (Basically a shooter/animal/intelligence who can't social because let's be on the nose about social anxiety). To me, it kinda feels like that me gets put into the leadership role with some flawed folks and has to try and rally them together. And that's pretty fun so far.

I might mess around with super soldier runs or whatnot someday, and I might just go with a punch of potato sacks and see how long it takes for me to die, but for now, I'm enjoying this. Thanks for all the suggestions folks :D
Raymond Dec 15, 2020 @ 12:15pm 
charactor editor is great but it is so cheaty. I will never suggest using it in any circumstance.
RenMax_Real Dec 15, 2020 @ 12:20pm 
Originally posted by YariMurai:
charactor editor is great but it is so cheaty. I will never suggest using it in any circumstance.
Yeah it is very easy to go nuts, I had to restrain myself. I set a cap on points I could assign and chose traits and stuff that would not mesh toooooo well. And I only used it for a "leader" character, the rest were randos that, as I mentioned before, had to be managed and led by a slightly "better" person, since for me, that's fun for roleplay purposes :)
Astasia Dec 15, 2020 @ 12:21pm 
Originally posted by YariMurai:
charactor editor is great but it is so cheaty. I will never suggest using it in any circumstance.

It's just a tool, you can do whatever you want with it, including just not cheating.

It's much better than Prepare Carefully, as it's actually supported by the mod dev and includes compatibility with various other mods including various alien races and such. PC was mostly abandoned a long time ago.
ichifish Dec 15, 2020 @ 6:05pm 
Originally posted by Astasia:
Originally posted by YariMurai:
charactor editor is great but it is so cheaty. I will never suggest using it in any circumstance.

It's just a tool, you can do whatever you want with it, including just not cheating.

It's much better than Prepare Carefully, as it's actually supported by the mod dev and includes compatibility with various other mods including various alien races and such. PC was mostly abandoned a long time ago.

The great thing about character editor is you can change hairstyles, body types, clothing colors, names, etc. I’ve used it to change backgrounds sometimes as well because you can change a theme-clashing background and then change the stats back to the original. When I have a large colony I like to color code everyone as well. If you’re just upping stats you might as well be running god mode on base-builder.
Foxtrot39 Dec 15, 2020 @ 6:12pm 
Last edited by Foxtrot39; Dec 15, 2020 @ 6:12pm
Bullwinkle Dec 15, 2020 @ 11:06pm 
Also check out the vanilla built-in Scenario Editor. It is hard to describe just how powerful that can be. Often overlooked. Doesn't allow you to edit individual pawns, but just does allow you to edit lots (and lots and lots) of stuff like frequency of certain traits (like Pyromaniac) showing up or frequency of storms rolling in. You can disable things or make them happen at a more-frequent-than-vanilla rate, but you can't turn anything down directly. I wanted the pawns who raid my base to have fewer horrible traits (like Staggeringly Ugly), so I picked ten wonderful traits and set them all to around 5% chance. This indirectly results in fewer horrible traits among raiders. Many STATS can be lowered or raised, like how much weight a pawn can carry or harvest yield, or immunity gain speed. Set this last one to 88% for a nice little challenge. I like to disable Resource Pod Drops and Man In Black and Wanderer Joins Your Team events. Enjoy!
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Date Posted: Dec 14, 2020 @ 6:15pm
Posts: 13