RimWorld

RimWorld

Pyrodes Sep 15, 2021 @ 1:13pm
Why no bionic kidney/lung?
I find it weird how you have artificial replacements for the heart, stomach, ears, tongue, nose, and eyes, yet can't make anything to replace a couple of the most important organs (or well, they're all important, but still), the kidney and the lungs. Having to forget about it and risk them dying easier or harvest an organic kidney from another living person just doesn't seem worth it, so why can't we have bionic kidneys or lungs?
Last edited by Pyrodes; Sep 15, 2021 @ 1:14pm
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Showing 1-15 of 21 comments
grapplehoeker Sep 15, 2021 @ 1:18pm 
Originally posted by Pyrodes:
Why no bionic kidney/lung?
I don't know.
However, If you do not wish to harvest organic organs such as these, you can buy them from traders. I never ask them where they got them from and my pawns don't mind ;)

Last edited by grapplehoeker; Sep 15, 2021 @ 1:19pm
glass zebra Sep 15, 2021 @ 1:19pm 
That would remove the "do I harvest someone to help my own people?" aspect from the game.
jerrypocalypse Sep 15, 2021 @ 1:21pm 
Honestly, I imagine it's to make it so you still have to harvest organs for at least some parts instead of making that function completely obsolete.

And also likely that there isn't any obvious additional benefit really for bionic kidneys or lungs like the other bionic parts. Above 100% breathing I suppose for lungs, but I don't know what benefit that would give.
Pyrodes Sep 15, 2021 @ 1:27pm 
Originally posted by jerrypocalypse:
Honestly, I imagine it's to make it so you still have to harvest organs for at least some parts instead of making that function completely obsolete.

And also likely that there isn't any obvious additional benefit really for bionic kidneys or lungs like the other bionic parts. Above 100% breathing I suppose for lungs, but I don't know what benefit that would give.

You could just do the same route the bionic tongue went and not have any actual benefits, just serving as a functional replacement.

Also, you can still sell organs I think. I just think it would be nice if we had an option to have a choice on if we needed to harvest organs from someone for transplantation or have an expensive bionic solution that didnt need someone to sacrifice parts of their body.
Last edited by Pyrodes; Sep 15, 2021 @ 1:33pm
jerrypocalypse Sep 15, 2021 @ 1:32pm 
Originally posted by Pyrodes:
Originally posted by jerrypocalypse:
Honestly, I imagine it's to make it so you still have to harvest organs for at least some parts instead of making that function completely obsolete.

And also likely that there isn't any obvious additional benefit really for bionic kidneys or lungs like the other bionic parts. Above 100% breathing I suppose for lungs, but I don't know what benefit that would give.

You could just do the same route the bionic tongue went and not have any actual benefits, just serving as a functional replacement.
The biggest difference there is that there's no non-bionic tongue. The bionic tongue is the only option for replacement. And if they did that, see my first point. It negates the need entirely for harvesting, which I would assume the dev doesn't want to happen.
Last edited by jerrypocalypse; Sep 15, 2021 @ 1:33pm
glass zebra Sep 15, 2021 @ 1:35pm 
Bionic tongue and bionic spine are both plain replacements. Bionic stomach and bionic ears also do little to nothing. You cannot harvest any of those to install, so these don't really compare well to a kidney, lung or liver.

The heart is the only one which is comparable, since you can harvest it and the bionic one makes an actual boost. I imagine they did that because it's "the most realistic" and wide spread organ in sci fi stuff and used for symbolism often.
Someone with a bionic heart is probably very well perceived as making the step to becoming a machine like in those movies.
Last edited by glass zebra; Sep 15, 2021 @ 1:37pm
grapplehoeker Sep 15, 2021 @ 1:38pm 
Originally posted by glass zebra:
That would remove the "do I harvest someone to help my own people?" aspect from the game.
Originally posted by jerrypocalypse:
Honestly, I imagine it's to make it so you still have to harvest organs for at least some parts instead of making that function completely obsolete.
Harvesting is not the only option though...
Traders offer kidneys and lungs, so Tynan did provide an alternative option that does not make harvesting "aspect" obsolete, just optional ;)
jerrypocalypse Sep 15, 2021 @ 2:09pm 
Originally posted by grapplehoeker:
Originally posted by glass zebra:
That would remove the "do I harvest someone to help my own people?" aspect from the game.
Originally posted by jerrypocalypse:
Honestly, I imagine it's to make it so you still have to harvest organs for at least some parts instead of making that function completely obsolete.
Harvesting is not the only option though...
Traders offer kidneys and lungs, so Tynan did provide an alternative option that does not make harvesting "aspect" obsolete, just optional ;)
Sure. The point is that you need to acquire them rather than just craft one up whenever you need one
Jaggid Edje Sep 15, 2021 @ 2:20pm 
Originally posted by jerrypocalypse:
Above 100% breathing I suppose for lungs, but I don't know what benefit that would give.

It would give faster movement. Breathing effects movement and if you take breathing over 100% it continues to boost movement.
jerrypocalypse Sep 15, 2021 @ 2:59pm 
Originally posted by Jaggid Edje:
Originally posted by jerrypocalypse:
Above 100% breathing I suppose for lungs, but I don't know what benefit that would give.

It would give faster movement. Breathing effects movement and if you take breathing over 100% it continues to boost movement.
Ah, I didn't know that!
grapplehoeker Sep 15, 2021 @ 3:20pm 
Originally posted by Jaggid Edje:
Originally posted by jerrypocalypse:
Above 100% breathing I suppose for lungs, but I don't know what benefit that would give.

It would give faster movement. Breathing effects movement and if you take breathing over 100% it continues to boost movement.
Increased breathing can help to fuel muscles with the oxygenated blood they will need, but a stationary pawn may become dizzy and pass out due to hyper ventilation ;p
Last edited by grapplehoeker; Sep 15, 2021 @ 3:22pm
Jaggid Edje Sep 15, 2021 @ 3:34pm 
Originally posted by grapplehoeker:
Increased breathing can help to fuel muscles with the oxygenated blood they will need, but a stationary pawn may become dizzy and pass out due to hyper ventilation ;p

LOL
Does it actually work that way in the game? Tempted to install the mod that adds bionic lungs if it does...
glass zebra Sep 15, 2021 @ 3:35pm 
Originally posted by Jaggid Edje:
LOL
Does it actually work that way in the game? Tempted to install the mod that adds bionic lungs if it does...
Luciferium increases breathing already and it that boosts movement speed.
Jaggid Edje Sep 15, 2021 @ 3:39pm 
Originally posted by glass zebra:
Originally posted by Jaggid Edje:
LOL
Does it actually work that way in the game? Tempted to install the mod that adds bionic lungs if it does...
Luciferium increases breathing already and it that boosts movement speed.
That's actually how I knew the answer I gave the other person about what a bionic lung would benefit.

I imagine having two bionic lungs would boost breathing more than luciferium; that hyper ventilation could be a real problem.
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Date Posted: Sep 15, 2021 @ 1:13pm
Posts: 21