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https://steamcommunity.com/sharedfiles/filedetails/?id=761421485
Oh yeah there's a lot of insect jelly around the base, but I don't know why they wouldn't just get to it, it's in a cave quite far from the base but not forbidden, anyway, thanks for the input Astasia, I'll try that and get back to you ASAP.
Oh yeah I have that mod installed lol, just didn't know that insect jelly far from the base would be an issue, thanks mate !
Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.FoodOptimality_Patch1(Verse.Pawn,Verse.Thing,Verse.ThingDef,single,bool)
at RimWorld.FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, Verse.IntVec3 root, System.Collections.Generic.List`1[T] searchSet, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator) [0x00066] in <7b345446a85d4ed599f9c604ae61854b>:0
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.BestFoodSourceOnMap_Patch1(Verse.Pawn,Verse.Pawn,bool,Verse.ThingDef&,RimWorld.FoodPreferability,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,RimWorld.FoodPreferability)
at RimWorld.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, System.Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, System.Boolean canRefillDispenser, System.Boolean canUseInventory, System.Boolean allowForbidden, System.Boolean allowCorpse, System.Boolean allowSociallyImproper, System.Boolean allowHarvest, System.Boolean forceScanWholeMap, System.Boolean ignoreReservations, RimWorld.FoodPreferability minPrefOverride) [0x000a5] in <7b345446a85d4ed599f9c604ae61854b>:0
at (wrapper dynamic-method) RimWorld.JobGiver_GetFood.RimWorld.JobGiver_GetFood.TryGiveJob_Patch1(RimWorld.JobGiver_GetFood,Verse.Pawn)
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000fc] in <7b345446a85d4ed599f9c604ae61854b>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch4(Pawn_JobTracker, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1(Pawn_JobTracker, JobCondition, Boolean, Boolean)
RimWorld.Pawn_DraftController:RimWorld.Pawn_DraftController.set_Drafted_Patch4(Pawn_DraftController, Boolean)
RimWorld.Pawn_DraftController:<GetGizmos>b__13_1()
Verse.Command_Toggle:ProcessInput(Event)
Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&)
RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(IEnumerable`1, Gizmo&)
RimWorld.MainTabWindow_Inspect:DrawInspectGizmos()
RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane)
RimWorld.MainTabWindow_Inspect:ExtraOnGUI()
Verse.WindowStack:WindowStackOnGUI()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
at RimWorld.FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, Verse.IntVec3 root, System.Collections.Generic.List`1[T] searchSet, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator) [0x00066] in <7b345446a85d4ed599f9c604ae61854b>:0
It mentions pathing and max distance. That's really all there is to go off in the error.
[0x00066] in <7b345446a85d4ed599f9c604ae61854b>:0 Probably means something to the devs, they might have a better idea of the exact cause using that, but it's just random numbers to me.
I would say adjust their dietary restrictions so they can only eat the survival meals in your base, and see if that fixes it. If it does, then it was something out on the map, maybe you missed it or maybe it was hidden somehow. If the only thing they are allowed to eat is survival meals, and they are standing next to survival meals and you still get that error, then I have no idea.
Thanks anyway
In Dev Mode: Debug actions menu (top bar) --> Damage until down or mental break --> heal random injury (idk this works for dev mode downed pawns) or stop mental state
Try both scenarios and see if this helps.
Now that I think about it, I was raided by ferrals from this mod, wielding nail guns, RIGHT BEFORE the error occured, so yeah, hope I won't have to go through all this after the next raid..
Anyway thanks both for your help & have a nice day,
Peace.
Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch (System.Collections.Generic.List`1[RimWorld.ThoughtDef]& __result) [0x0001a] in <bfb1a8d0fa51432981939df9b4c5a494>:0
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.ThoughtsFromIngesting_Patch2(Verse.Pawn,Verse.Thing,Verse.ThingDef)
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.FoodOptimality_Patch1(Verse.Pawn,Verse.Thing,Verse.ThingDef,single,bool)
at RimWorld.FoodUtility.SpawnedFoodSearchInnerScan (Verse.Pawn eater, Verse.IntVec3 root, System.Collections.Generic.List`1[T] searchSet, Verse.AI.PathEndMode peMode, Verse.TraverseParms traverseParams, System.Single maxDistance, System.Predicate`1[T] validator) [0x00066] in <7b345446a85d4ed599f9c604ae61854b>:0
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.BestFoodSourceOnMap_Patch1(Verse.Pawn,Verse.Pawn,bool,Verse.ThingDef&,RimWorld.FoodPreferability,bool,bool,bool,bool,bool,bool,bool,bool,bool,bool,RimWorld.FoodPreferability)
at (wrapper dynamic-method) RimWorld.FoodUtility.RimWorld.FoodUtility.TryFindBestFoodSourceFor_Patch1(Verse.Pawn,Verse.Pawn,bool,Verse.Thing&,Verse.ThingDef&,bool,bool,bool,bool,bool,bool,bool,bool,RimWorld.FoodPreferability)
at (wrapper dynamic-method) RimWorld.JobGiver_GetFood.RimWorld.JobGiver_GetFood.TryGiveJob_Patch1(RimWorld.JobGiver_GetFood,Verse.Pawn)
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x000fc] in <7b345446a85d4ed599f9c604ae61854b>:0
Verse.Log:Error(String, Boolean)
Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch4(Pawn_JobTracker, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:CheckForJobOverride()
RimWorld.<>c__DisplayClass2_0:<LayDown>b__1()
Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch1(JobDriver)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Verse.Pawn.Tick_Patch1(Pawn)
Verse.TickList:Tick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
Verse.Root_Play:Update()