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번역 관련 문제 보고
Cass, just like all other STs calculate threat strength depending on your wealth + passed time.
To Op:
Give me a min, there are 2 different mods, I need to search for them.
https://steamcommunity.com/sharedfiles/filedetails/?id=1624131230
Which changes threat calculation to be mainly time-dependent.
This mod doesn't change how threat is calculated in general but you can adjust the variables of it to your liking:
https://steamcommunity.com/sharedfiles/filedetails/?id=1722803450
And then there is this mod which now is outdated which also changed how the calculation itself would behave. Sadly, it is not updated to 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=1542424263
Time based danger
This one, like its title say.
⚪
Prepare for combat
This allows you to tweak "raid point" calculation values.
Edit: Ninja'd by Zane, with links.
For example, not letting visitors to your zone see inside your base so word doesn't spread of your wealth, or even just a little bar that shows the power level of threats growing as you add/lose wealth.
About "meta-winning" / "meta-gaming":
Wealth management is on of the many steps on the way to master the game. Its not meta-gaming.
First, you want some living space + day-by-day survivability for your pawns.
Later, as their expectations raising, you improve their living area. This raising your wealth. You improve your defense, your weapons, recruit more pawns, improve your pawns. More wealth. Oh... More wealth raise their expectations. You need to improve their living area. This is a spiral, you can't really fight against this.
Sure. You can keep your wealth as low as possible.
⚫No megabase.
⚫No more supplies, just what you need to survive the next winter.
⚫No useless loot weapons / clothes stored in your colony.
⚫No just one more husky.
⚫No legendary jade grand sculpture.
Always just what you currently need.
Food for a year. Clothes for everyone + 1 set, just in case. Bedrooms, rec room, just to fulfill colonists expectations. Defense. A bit more than needed. A few pack animals, if you want caravan. 1-2 haulers to help your colonists. Fight animals... Unlimited numbers. They are disposable, you will lose them first. What to do with all the surplus? First, you want to burn everything. Just DONT! But what then? There is one thing what don't count in your wealth, but invaluable. Faction goodwill. How to earn tons of goodwill? Gifts. Giveaway all your needles surplus. Later these factions will send you military aids if you are in a bad situation. (Sometimes on their own, sometimes you need to call them via comm console. Calling them cost goodwill. This is way you want to stack up as many as possible.)