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So for those 2 bills i have only to remove the point on clean cloth and then its ok?
1) Manage outfits. If you go into the Outfits manager and adjust what your pawns are allowed to wear, it'll help you keep them from whining about what they're wearing. Specifically, untick "Allow tainted" to keep them from wearing apparel worn by corpses and set the durability slider to 50% (minimum) to 100% (maximum) to prevent the "tattered apparel" penalty.
2) Manage tailor bills. In the bills you can set up "Do until X" conditions, which is great - if there's a lack for an item of clothing, the pawns will make a new one. But you can also set up durability here too. If you set the slider here to the same values as above (50% to 100%), then any clothes of that type that are between 50 to 100% durability will count as being in stock, but if they're at, say, 43% the pawns will make a new one. If you want to get even fancier you can also restrict it by quality.
3) Manage "burn apparel" bills. Or whichever bills you use to get rid of unwanted clothes. The same durability trick applies here, but here you want to do it to any item that's between 0% and 49%. There's also the "allow tainted apparel" and "allow clean apparel" conditions (I'm unsure if the "allow clean apparel" is due to a mod I'm using or if it's in vanilla these days, so be advised it may not exist in your game), but note that these are two separate conditions. You'll likely want one bill to burn any apparel below 49% durability, and another bill to burn only tainted apparel at any durability.
I'd love a mending mod that has the tradeoff of reducing quality level by one each time you repair, and just doesn't work with the lowest quality stuff. Gives you the option to repair stuff without giving it "eternal life". Alas, haven't found anything like that yet.