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The way to avoid this is to not build tables in people's rooms. Or heavily abuse the zoning tool, but you'd have to set up so many zones that it's not worth it. For cleaning and planting, set up your pawns to go to sleep at the same time and it should minimalize the amount of disturbed sleep from that.
Animals, unless I'm much mistaken, do not disturb sleep.
Unfortunately, you may have to get rid of the tables.
If you are able to provide a small table and chair nearer all the common work areas then that will reduce this behavior. Such as right in the workrooms and in a nook near the most used entrances.
Each table has a button for "Gathering Spot" which you can forbid but this will only forbid them from gathering socially at that table. Colonists will still seek out the nearest table to eat their food.
https://steamcommunity.com/sharedfiles/filedetails/?id=1430086135
It lets you set a radius for how far the pawns should look for a table. It also lets you set a per-table radius, so you could set your pawns' "private" tables to just cover the room and no more. In theory, this should mean that nobody except the pawn who owns the room should eat there. Then just disable the gathering spot for the table and you're golden? Question mark?
I have the mod but I've never used it this way, so I can offer no guarantees. Also I don't know if it works on visitors and traders. But it's an option to try, if you really want to keep the tables.
Next opt is to make zones for all your pawns, and zone them out from others bedrooms.
Best opt IMO if you don't build tables in the bedrooms.
I should note that I build into mountains, as it makes it easier to cope with events like heatwave, as well as being more defensible.
https://steamcommunity.com/sharedfiles/filedetails/?id=1157085076
It's not worth it though IMO, "disturbed sleep" is trivial and can be avoided by making larger rooms and moving the beds away from the tables/plants. It's going to be a hassle to keep the rooms clean if you are specifically trying to keep cleaners out, and a few dirt splotches on a bedroom floor can have a much larger impact than disturbed sleep.
You have a slight spelling error there, let me correct it for you.
The way to avoid this is to schedule your work and eating times so that the pawns become hungry WHILE IN YOUR DINING ROOM, where they will use the communal chairs and table, partake in the lovely ambiance of a very expensive dining/rec room, and have a friendly social chat with their companions.
Your clear condescension aside, Jigain is correct in the matter. Don't build tables in private rooms as that's what dining halls are for.
Then perhaps it's best that you stop thinking.
Or at any rate put the tables outside the bedroom. I find that a small room with a table and chairs, with several bedrooms off of it, works pretty well. As long as the only entrance to the bedrooms is towards the antechamber, nobody will use the bedrooms as shortcuts, and only sleepers will head to the bedrooms.
I personally create regular houses with an actual diningroom in each one; no tables where people sleep. That, and I create picnic benches here and there throughout my settlements. Makes it drastically easier.