RimWorld

RimWorld

Triggerhippy Feb 26, 2019 @ 10:09am
Mod to split construction?
Is there any mods that split construction tasks into 2 types of separate jobs?

Basically when I am building things that have no quality (walls, doors, vents etc) I would like my low skilled constructors to do the work so they level up. The worst than can happen is they bodge the job and it takes more materials to try again.

However things that have quality (beds, chairs, tables etc.) I want the best chance of a good quality item and therefore want my high skilled constructors to do this.

The problem in vanilla is unless you micromanage a lot and you have more than one constructor working they just pick up jobs in order and can end up working on the opposite thing to that which I want.
Last edited by Triggerhippy; Feb 26, 2019 @ 10:10am
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Showing 1-2 of 2 comments
Preechr Feb 26, 2019 @ 10:44am 
Fluffy's Work Tab subdivides job types so you can set priorities (1-9 instead of 1-4) which is ideal for this kind of precision. For instance, you could set all of your non-builders to do everything construction related except for building placed frames, deconstruction and repair at a fairly high priority and then lower those priorities for the builders themselves. Then, raise those three priorities for the builders, and they won't waste time hauling stuff, removing floors, or other menial tasks, only showing up when everything is prepped and ready to go.

This works especially well when your best builders are also skilled in other types of work. I also separate handling and taming from milking and shearing, everything but tending and operating on patients from all of the nursing tasks that require no skill, etc...
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Date Posted: Feb 26, 2019 @ 10:09am
Posts: 2