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Does he have permanent injuries?
Could be he is born with 40% pain.
Other than that, sure it could be a mod, cause its not happening to me...I have differrent mods also just because they are updated to 1.1 doesnt mean that they are working properly.
I keep getting errors tossed up now and then.
You say it's "always the third colonist." Is this an issue that recurs across multiple colonies? How many? Have you tried turning on Dev Mode and toggling the option to view all Hedefs?
scratch scar, old gunshot left arm, scar aching.
I just restarted the game and after loading, I checked him and suddenly he has a mind-shattering pain -20 and like I mentioned, he has the 60% condition.
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It could be a mod but I just started this game few days ago. I don't know anything much about programming or check up on which mod has the problem. All I know is they're the top subscribed mods. I just pick the safest and not too complicated mods, I guess I picked the wrong one.
After restarting the game and loading, he has a sudden Pain - Extreme and just like I listed from the top, 60% condition.
I checked the hedif, it's the same. Scratch Scar (head), Old gunshot(Arm) Scar (aching) (Arm). Although there's a Leader Aura from a mod but most of my colonist has that aura.
Oh and also I just only have 11 colonist.
I reloaded the game again and checked, now he's fine.
The problem is he only has these health condition, but these conditions he got it from battles.
Head - Scratch scar (itchy)
Left Arm - (Old gunshot)
Right Arm - (Scar)
but well, he is no wimp, so this low amount of pain should not down him... strange.
bloodloss you didn't pay attention? did you force him to work without food?
did you, at some point, restricted him to an area, forgot about it and payed the price? (not speaking out of own expirience, no, trully, i didn't force one of my pawns into an area limited to his house and his workshop, no, did not!............)
There's no bloodloss, he focused on construction, haul. He has 6 recreational and 7 work, 3 anything, and 8 hrs of sleep. He has no restrictions.
luckily, i recently received a bionic arm from a trading quest, so i could save his sanity without drugs.
after some research, it seems this bug has been around for a while. i thought first it might be some mod issue, but it affected people using completly different mods than me, and i'm not even using any mod that touches the medical system
I found the bug, I used EDB prepare mod and edited my character before playing. I added some hediffs like an old gunshot wound from his arm. After tinkering, I discovered the bug is the forced hediff I added during the preparation and now he's fine.
Check it out if you're still having the same bug. Try removing the old wounds or bionic replacements using dev. Instead of adding them during preparation, just work hard for it lol.
My best guest is that the low value used for the pain conflic with the chage made in the update and somehow try to substrac the 1 witch I gues is an integer and goes in the negatives that dont"t aply for this number so in the end it goes to max value for pain.
ps. sorry if I explaine badly.
probably, try my solution if you're still having the same bug :)