RimWorld
Can I get rid of the extra conduits near my turbine?
https://steamcommunity.com/sharedfiles/filedetails/?id=1799882535

I'm not sure what happened, but I'd like to save components, and it seems like there's extra connections running from my turbine.
Автор сообщения: Morkonan:
Автор сообщения: Redguard
Part of me is hesitant to use a mod for it ... feels like something that's somewhat game-breaking if I never have to worry about fire/rain. I don't know what the alternative is though - and I don't want to have to deal with my turbine going down every time it rains in fall. You can't build water proof conduits unless it's ... near collected water? ... so maybe I'll change my mind.

The Power Conduits aren't naked wires. They're metal pipes with clad wires inside them. If they were, pawns would get electrocuted when they walked over the tile. Rain doesn't doesn't effect Power Conduits no matter how they're installed. The water-proof version is only for building Power Conduits in water tiles. (Some items ARE effected by rain, though, just not Power Conduits. Why? Because there's fifty-eleven of them with potential rain exposure in too many games for such a check to be practical. Somewhere, a eleven-twenty conduits would blow every time it rained... :) )
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You only need a single connection, so yes you can get rid of the extras
I wasn't clear enough. Sorry. I'm not asking "May I?" I'm asking, "How do I?"

Whenever I click on the area with the extra conduits, it selects the turbine.
Отредактировано Redguard; 10 июл. 2019 г. в 22:56
Автор сообщения: Redguard
I'm asking, "How do I?".
Oh, in that case double click it. Just like if there's three things in that space, you keep clicking until you get to what you want. Just to clarify, don't click too fast on the double click or you'll select everything that's the same accidently.

Edit: You were clear enough, i just woke up so my consciousness is going at about 40% right now lol
Отредактировано Wilson; 10 июл. 2019 г. в 23:02
That doesn't seem to work. I'm trying to select the conduits closes to the turbine. I can single-click the turbines in front, but those are directly connected to my freezer. Double clicking (slowly or quickly), or shift-clicking doesn't do the trick.
Отредактировано Redguard; 10 июл. 2019 г. в 23:05
I've never had a problem doing it. First click should select the turbine, the second may or may not select it again but the third should 100% select the conduit underneath it. Just try delaying your clicks by half a second or so. If it still doesn't work i don't know what the problem is.
Gotcha. Well, thanks for your help, either way.
Those connections under your turbine are the turbine. (Sorry, I can't explain better). Just like when you build a battery, and there is a power conduit under it.
And those don't cost any components. Power conduits needs only steel. But again. Those connections are part of the turbine.
You can use hidden conduit mod(I can't remember the name) when connect to any power source i.e. turbine will not show conduit under it.
M.K. (Заблокирован) 11 июл. 2019 г. в 2:21 
Just select the extra conduits and remove them.
To select item when multiple items are on one time, click repeatedly but slowly without moving the mouse. (not double-click, just click-click-click)

Or, select everything there, and shift-click to remove what you don't want selected.
Автор сообщения: M.K.
Just select the extra conduits and remove them.
To select item when multiple items are on one time, click repeatedly but slowly without moving the mouse. (not double-click, just click-click-click)

Or, select everything there, and shift-click to remove what you don't want selected.
I think he mean extra conduits under turbine.
M.K. (Заблокирован) 11 июл. 2019 г. в 6:18 
sigh.
Look. Normally, when you put an electrical device over conduit, or try to run conduit through an electrical device, the game is smart enough to figure out the potential overlap and prevent/remove the surplus conduit.
But sometimes it fails to do so.
Fixing the surplus conduit under the generator is just as difficult as removing conduit from under a wall. Either click down until you get the conduit selected, then deconstruct it, or select both the wall and conduit and un-select the wall, then deconstruct whats left.

p.s.
Автор сообщения: Redguard
... but I'd like to save components...
surplus conduit only uses steel, and not much of that. And it looks a bit ugly.
Отредактировано M.K.; 11 июл. 2019 г. в 6:34
Part of me is hesitant to use a mod for it ... feels like something that's somewhat game-breaking if I never have to worry about fire/rain. I don't know what the alternative is though - and I don't want to have to deal with my turbine going down every time it rains in fall. You can't build water proof conduits unless it's ... near collected water? ... so maybe I'll change my mind.
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Автор сообщения: Redguard
Part of me is hesitant to use a mod for it ... feels like something that's somewhat game-breaking if I never have to worry about fire/rain. I don't know what the alternative is though - and I don't want to have to deal with my turbine going down every time it rains in fall. You can't build water proof conduits unless it's ... near collected water? ... so maybe I'll change my mind.

The Power Conduits aren't naked wires. They're metal pipes with clad wires inside them. If they were, pawns would get electrocuted when they walked over the tile. Rain doesn't doesn't effect Power Conduits no matter how they're installed. The water-proof version is only for building Power Conduits in water tiles. (Some items ARE effected by rain, though, just not Power Conduits. Why? Because there's fifty-eleven of them with potential rain exposure in too many games for such a check to be practical. Somewhere, a eleven-twenty conduits would blow every time it rained... :) )
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Дата создания: 10 июл. 2019 г. в 22:42
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