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http://steamcommunity.com/sharedfiles/filedetails/?id=826366050&searchtext=xxl
it can be customised how much it statcks per item.
I strongly recomend a stack merger to go with it. (althou its a very very low priorety job. they will if they have nothing better to do merge stack in to biger piles.)
http://steamcommunity.com/sharedfiles/filedetails/?id=857164561&searchtext=stack
400 kg might seems a lot, but in reality it's nerfed down a lot already, but it's realy strange in my opinion too, that you can only store food in 37,5 kg stacks on the floor, that is (by bed sizes) is around 1 square meter. that's like a big bag of potatoes in the middle of the floor, and another one a meter away of it and it's mainly strange, because the humans themself have realistic mass.
there are plenty of them, most with their own rules/themes
The game doesn't allow for dynamic stack sizes, there's no way to make one stack of items cap at 75 and another stack of the same items cap at 750. In order to get functionality like that requires rather complex and creative manipulation of the game, which very often causes all sorts of issues like pawns or traders no longer recognizing resources, or resources behaving incorrectly (spoiling when they shouldn't and whatnot).
Blanket stack size increases are very simple mods, the items behave as normal, and there's very little chance for things to go wrong.
IE It requires extra programming and scripting and presents itself to the game as sort of an alien mechanic that doesn't integrate very well.
The mod you linked creates a two tile entity, a stack of items is placed on one tile and it's sucked into the entity and stored in a pseudo stack displayed on the other tile. Pawns can only interact with the normal 75 stack in one slot, not the 750 stack in the other slot, because they aren't real items.
https://github.com/Skullywag/ExtendedStorage/releases/tag/ExtendedStorage3.0
does exactly what your wanting
gitgub link is for a17
Then it's been changed for A17. It used to work exactly as I described because I used the mod all the time and even made some tweaks to it for personal use. Either way my point stands, I stopped using that mod because it takes so long after every game release for it to be updated because it's not a simple mod. The other good one is Quantum Storage, but that one still hasn't been updated for A17 because it's even more complex and uses another version of multistacking in a single cell. IIRC it's being redesigned because of all the issues it had. The game does not like multiple stacks of items in the same cell and it takes some effort to get it to work in a stable way.