RimWorld

RimWorld

BSNB Aug 10, 2017 @ 7:33am
storage mod?
Is there a mod that lets me build a tall shevling or container that lets one square hold more than 75 potatoes or whatever? Can it be added into an existing game?
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Showing 1-13 of 13 comments
liosalpha Aug 10, 2017 @ 7:45am 
yes and yes
http://steamcommunity.com/sharedfiles/filedetails/?id=826366050&searchtext=xxl

it can be customised how much it statcks per item.
I strongly recomend a stack merger to go with it. (althou its a very very low priorety job. they will if they have nothing better to do merge stack in to biger piles.)

http://steamcommunity.com/sharedfiles/filedetails/?id=857164561&searchtext=stack
BSNB Aug 10, 2017 @ 8:33am 
I'm looking for a storage item that allows an increase and not a general tweat to the game settings.
Immortalits Aug 10, 2017 @ 8:43am 
I have a 'work in progress' mod thats goal is to create a realistic enviroment with reworking crafting/building/production system by simply changing some numbers, in a few days it might be uploaded, I'm currently calculating masses of stuff and will use 'real' store capacity... you will need much smaller store rooms. (by my current calculations, you will be able to store 80 daysworth of food (400 kg) in one terrain unit (I'm calculating with them as 1 square meter).
400 kg might seems a lot, but in reality it's nerfed down a lot already, but it's realy strange in my opinion too, that you can only store food in 37,5 kg stacks on the floor, that is (by bed sizes) is around 1 square meter. that's like a big bag of potatoes in the middle of the floor, and another one a meter away of it and it's mainly strange, because the humans themself have realistic mass.
LunaticDelusion Aug 10, 2017 @ 8:58am 
You can probably use RimFridge mod to build 1x1 fridge,although you'll still need StackXXL or simillar mod to increase stack size.
liosalpha Aug 10, 2017 @ 9:21am 
Alright search with "storage" in the workshop here on steam.
there are plenty of them, most with their own rules/themes
Astasia Aug 10, 2017 @ 2:15pm 
I would suggest using Stack XXL or something like it rather than the various storage mods.

The game doesn't allow for dynamic stack sizes, there's no way to make one stack of items cap at 75 and another stack of the same items cap at 750. In order to get functionality like that requires rather complex and creative manipulation of the game, which very often causes all sorts of issues like pawns or traders no longer recognizing resources, or resources behaving incorrectly (spoiling when they shouldn't and whatnot).

Blanket stack size increases are very simple mods, the items behave as normal, and there's very little chance for things to go wrong.
Slye_Fox Aug 10, 2017 @ 2:57pm 
Originally posted by Astasia:
The game doesn't allow for dynamic stack sizes, there's no way to make one stack of items cap at 75 and another stack of the same items cap at 750
The mod I linked to does exactly that.
Astasia Aug 10, 2017 @ 3:37pm 
Originally posted by Slye_Fox:
The mod I linked to does exactly that.

Originally posted by Astasia:
In order to get functionality like that requires rather complex and creative manipulation of the game

IE It requires extra programming and scripting and presents itself to the game as sort of an alien mechanic that doesn't integrate very well.

The mod you linked creates a two tile entity, a stack of items is placed on one tile and it's sucked into the entity and stored in a pseudo stack displayed on the other tile. Pawns can only interact with the normal 75 stack in one slot, not the 750 stack in the other slot, because they aren't real items.
ignis Aug 10, 2017 @ 4:04pm 
Originally posted by Astasia:
Originally posted by Slye_Fox:
The mod I linked to does exactly that.

Originally posted by Astasia:
In order to get functionality like that requires rather complex and creative manipulation of the game

IE It requires extra programming and scripting and presents itself to the game as sort of an alien mechanic that doesn't integrate very well.

The mod you linked creates a two tile entity, a stack of items is placed on one tile and it's sucked into the entity and stored in a pseudo stack displayed on the other tile. Pawns can only interact with the normal 75 stack in one slot, not the 750 stack in the other slot, because they aren't real items.
Nope. It just puts many normal sized stacks on single cell and displays label with summary count.
its so balatrover Aug 10, 2017 @ 4:46pm 
Originally posted by BSNB:
I'm looking for a storage item that allows an increase and not a general tweat to the game settings.
There's a mod that lets you build crates to store items in. I forgot what it's called but it's on the workshop, I think.
Astasia Aug 10, 2017 @ 5:03pm 
Originally posted by ignisru:
Nope. It just puts many normal sized stacks on single cell and displays label with summary count.

Then it's been changed for A17. It used to work exactly as I described because I used the mod all the time and even made some tweaks to it for personal use. Either way my point stands, I stopped using that mod because it takes so long after every game release for it to be updated because it's not a simple mod. The other good one is Quantum Storage, but that one still hasn't been updated for A17 because it's even more complex and uses another version of multistacking in a single cell. IIRC it's being redesigned because of all the issues it had. The game does not like multiple stacks of items in the same cell and it takes some effort to get it to work in a stable way.
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Date Posted: Aug 10, 2017 @ 7:33am
Posts: 13