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http://steamcommunity.com/sharedfiles/filedetails/?id=746425621
You need to do some research before creating and using the Workbench designed to create animal prosthetic limbs.
Good luck with Crystal's surgery!
I sure hope so - it will have to wait until I get a better doctor than 4 skill, I guess :-)
But I wanted to get the option to prepare for it.
I have a pretty good doctor imprisoned, but the tale of brave Crystal just won't sway her heart enough to join me and help her.
Meanwhile, I'm trying to shift all of my hauling jobs to specially trained foxes & boars. The first of these new carrier-pigs, lovingly called "Wild Boar 1" by my colonists unfortunately was cruelly maimed in a raid: They cut of three of it's hooves.
So this brave boar who can do nothing but lie around in the colony's living space will have the privilege to be granted another chance at mobilty as soon as the pet prosthetics research is completed - it has nothing much to loose and my skill 5 quack specialist for unorthodox medicine will be able to do an almost somewhat ethical test-run to prove his qualification before being allowed to operate on Crystal.
- Installing peg legs is a great practice. You can practice on downed wild animals or a livestock you want to butcher anyways. And then euthanase them - it also gives nice xp.
- Use at least normal medicine when operating if you want to succeed without level 20 medic (for practice on expendable animals use herbal meds still, fail gives you as much xp anyways).
Animal ones are much cheaper.