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https://youtu.be/P4S6L-kMev0
Basically, you average non rotary nut will kill one pretty easily. The reason so many people have had issues is many owners are not really aware of what they are buying. It's not a normal piston engine. You can not treat it like a normal piston engine.
You are full of crap. The majority of failures in the motor are traced back to the owner's poor maintenance practices. The only vehicle that had issues from the factory was the FD-3S RX7 that had overheating issues due to limited cooling system.
The main reason why Mazda stepped away from rotaries is due to emissions. It's difficult to build a rotary engine that will meet the stringent economy and air quality requirements. The motors are very durable and stout so long as you take care of them.
It's not the motor's fault that idiots flood them, put the wrong oil in, don't put oil in at all, or keep up with the maintenance that the motor requires. They lose compression as a result of neglect. Not because of some "inherent flaw" as you suppose.
Your dealership is full of rubes that get fooled into thinking it's the motor when in actuallity the end user was too stupid to keep the damn thing running. It's like buying an exotic pet and wondering why it died because you didn't give it the care it requires.
It is either that, or no Rotaries. We are not a charity. We estimate adding any new engine type (e.g. Rotaries, Diesels etc), would take about 2.5 people 4-6 months to do. Not including the many free hours from testers to hone in our model to real life. Our entire team is about 5 full time people. We need to be paid. A major piece of content that is outside of the original proposed content list has to pay for itself.
I personally don't have problem with wankel and diesel engines in the core game, but I personally think it would simply take away time from more important features.
By the way, the only reason the devs even thinking about releasing it as a DLC is because many people cried for it for a really long time.