Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

Drift suspension
would love to see base game drift suspension so i don't have to modify any files or download a mod if there is one.
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Showing 1-6 of 6 comments
Slim Jim Mar 25 @ 2:03pm 
Drift suspension is very easy. Select the Race preset, then adjust the alignment and sway bars for more oversteer.
Originally posted by Slim Jim:
Drift suspension is very easy. Select the Race preset, then adjust the alignment and sway bars for more oversteer.
thanks ill give it a shot
Slim Jim Mar 25 @ 2:57pm 
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I think he meant the high steering angle thing that dedicated drift cars use. You can drift anything that oversteers, but what is called "drift suspension" goes further than that, it allows you to turn the wheels a lot further than normal. It's mostly a thing for BeamNG exporter, there's no use for that in Automation.

I do think that a few BeamNG-specific settings could be crammed in somewhere, for things that aren't part of Automation gameplay, but would be convenient to set for export.
Last edited by dragonflyer; Mar 25 @ 5:22pm
Slim Jim Mar 25 @ 6:39pm 
Ahhh, gotcha. Thanks for clarifying.
Being the manufacturer, you can set up a drifting car from the start. Those aftermarket drift suspensions achieve same effect. It's just that no normal car company would set up a consumer vehicle like that, hence the need for custom mounting with extreme wheel angles.

IRL it would be an extreme one-off concept car in collaboration with some 3rd party performance parts manufacturer just to show off at a parking lot. The car the public consumer would end up getting is a "hot" version of the closest looking existing platform with a wishbone front suspension set up for slightly more over steer. The resulting car would just be what a car maker would sell to the public though, a nice car that could drift easier than a regular car and not the performance drifter you're looking for(which is the concept car it's based off). Because the difference between concept and consumer platforms is such a large gap, someone who has the consumer car would still have to put on a custom setup to even get close to the concept car.

It's a big pain in the ass for big manufacturers to have those available to the guy picking out what he wants for his car. I think it's more about liabilities(getting sued and such).

I like roleplaying as the poor shmuck who has to convert a wild concept to an affordable consumer product, hence the rambling. There's trick the game showed me for doing this exact thing, having to do with costs being much lower when the tires are the same size.
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