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That may have been a valid criticism at some point in the past, but you can now generate complete engines with a single button click. Let the computer do the work for you, if that's not your jam.
I for one happen to think this is a great game not just for casually messing around but also for those who actively want to learn more about automotive engineering and physics. Especially for those folks who aren't in a position to spend tens of thousands of dollars on tuition (again) and years in a classroom to do it.
???
Well for what it's worth, proper tutorials are some of what we will be working on starting in the next major update, because we agree that there are a lot of things that could and should be far better-explained in Automation!
But I really don't think it is complicated and you must have "high understanding of how engines and each component works" to make engines in it.
Honestly I would appreciated even more options to set in it.
Simplified things to "appeal to a greater audience" is way to hell for games like this.
And no I am not some car mechanic or something like that.
You wrote that you had less issues with older versions of the game.
So which of the new parts do you struggle with? Maybe it can be helped in the meantime until there are better tutorials. ^^
You've overly complicated the ui as compared to how it used to be, it's far less intuitive, the ui was great before, now it's a slog to do simple things.,
Stuff that used to take a single click, now require multiple clicks
The new ui just sucks.
I do not like the gimmicky ai and auto generate stuff either, no thanks.
I think you've added complexity, just for the sake of complexity, and it detracts from the experience.
I don't need or want tutorials, I want a usable user interface.