Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Brake fade will usually only happen after repeated, hard, high speed braking, which is the sportiness fade value.
You are correct. Friction slows the car. Heat doesn't slow the car.
But... as rotors/drums/pads heat up they expand slightly, which gives more friction to a point as there are larger areas of friction. That's why there's optimum temperatures for brakes.
Not enough heat and brakes are slightly less efficient.
Too much heat reduces the brake pads' ability to create the friction necessary to slow the car - that's brake fade. :)
In the case of drum brakes, too much heat causes the drums to expand too much, and then you can't generate the clamping force necessary to stop the car anymore. Hence why disc brakes are superior in nearly all passenger car applications.
Also, if you really want to get into the nitty-gritty of the physics, when you apply the brakes, so much heat is generated at a microscopic level that the brake pads/shoes actually transition from solid to gas. A little bit is fine - normal, even - but if the pads and rotors/drums are too hot, then too much gas forms at the friction interface and it causes the pads/shoes to float, which again reduces clamping force.
Thanks chips :D
I kept my responses to what "brake fade" refers to in the game.
If we really wanted to get into the nitty gritty, overheating brakes can lead to "pad fade" (this is the only time I've heard it referred to as "brake fade"), as well as cracked rotors and brake fluid boil.
Hopefully Pringles now has a clear understanding of what the game is referencing. :)
most cars like cheap ones for example the ford ka, c max s max mazda mitsubishi and toyotas these days and even before had a brake fade like this
so ya it aint bad
unless its a rich car
Depends.
On a racing/track/super/hyper/sports car, where repeated braking from high speed is a reasonable sequence of events, 10% brake fade is something that would absolutely affect the driver and the vehicle and could well lead to insufficient braking availability in the event of a potential crash at speed.
On a normal, sensibly driven road car, where only an absolute idiot drives in such a way that they need to do multiple emergency stops and 10% brake fade is extremely unlikely to be noticed outside of specifically conducted testing for it. (this is because the vehicle's kinetic energy increases with the square of the velocity, and therefore means one 100 mph to 0 stop, and four 50 mph to 0 stops, put roughly equal amounts of energy into the braking system; the latter is slightly less because of having a small amount of time to cool from re-accelerating to 50 mph each time)