Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

Mods not showing in game (Macbook Air)
I came back to Automation about a month ago on my 2024 Macbook and since then I have noticed thst none of my mods are working, is it to do with the device or is there a way to fix this?
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[CAMSO] MrChips  [developer] Dec 4, 2024 @ 6:26pm 
Did you use Automation on another platform at all?

There is currently no mod support for the native MacOS build of Automation; which is one of the biggest reasons why we don't say that we officially support MacOS, even though it does work otherwise.
Capybara gaming Dec 5, 2024 @ 2:30am 
Originally posted by CAMSO MrChips:
Did you use Automation on another platform at all?

There is currently no mod support for the native MacOS build of Automation; which is one of the biggest reasons why we don't say that we officially support MacOS, even though it does work otherwise.

I didn't know that to be honest, I used to play on my built PC which stopped working so coming back 2 years later made me think I was the issue! Any idea on if mod support will be coming to MacOS?
[CAMSO] MrChips  [developer] Dec 5, 2024 @ 5:08pm 
Originally posted by Capybara gaming:
I didn't know that to be honest, I used to play on my built PC which stopped working so coming back 2 years later made me think I was the issue! Any idea on if mod support will be coming to MacOS?

It might be quite a while. The issue is because of how Unreal Engine works; when our modders make a mod, they take the completed mod and send it through a "cook", which basically converts the materials, 3D objects, etc. into a format that's readable by UE4 in Automation. Unfortunately, the MacOS and Windows cook processes are different to one another, and we've never had that function enabled in the cooking process for Automation mods at all...

The upshot of it is, existing mods would need to be re-cooked with a MacOS version in order to work, and the likelihood of that is anyone's guess, on a mod-by-mod basis.
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