Automation - The Car Company Tycoon Game

Automation - The Car Company Tycoon Game

MirkoC407 Feb 4, 2024 @ 3:40pm
Failing safety standard
Maybe the post in patch 4 was in the wrong place. Just that I experience something directly after the patch does not mean it is related to the patch. Also I investigated a little deeper, unfortunately with no convincing findings:
- vehicle is a 1959 designed, 1962 to be introduced offroad car. Until around the turn of the millenium not necessarily a vehicle class famous for its saftety records
- home market, which all vehicles get designed for is Fruinia
- I'm in sandbox mode, nevertheless roleplaying to a certain extent, restricting myself with certain rules. One is that I could only use advanced 50es safety when the car was developed in 1959.
- when preparing the car for sales, I get a minus 100% desirability for "failing safety standard", but this standard is nowhere to be seen, so it is not possible to find out what needs to be improved. The car has 18.0 safety points (36.9 - 51.3%)
- When I increase safety quality to a score of more than 20%, the vehicle passes safety standard (37 - 45.7% = 20.1). So one might think it has to do with this score. It is 5 steps to there, so enough intermediate stops, each increase in quality level increasing safety score by about 0.5, so with +1 quality, the car has 18.5 (36.9 - 49.9) safety score and still fails. This also rules "less than 50% reduction factor" out as a reason.
- When I leave safety quality as is but change safety level to standard 60es, the car also fails with 18.4 (36.7 - 49.8%). Only advanced 60es will deliver a pass with 20.5 (36.9 - 44.3% = 20.5)
- Another car, normal family car, started development in 1958 and also uses advanced 50es safety. It shall also start sales in 1962 and earns due to other factors a 33.1 (39.3 - 15.8%) score. So it also cannot depend on the use of 50es advanced standards as a hard factor.

I therefore conclude from my observations that the mysterious safety standard is a minimum 20% score. Where can I see that confirmed? I did not see any safety standard requirements on any of the screens you might expect them. If they are nowhere in the game at all thank you for setting undocumented minimum requirements in vehicle standards and letting players be hung out to dry :steamsad:
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Showing 1-4 of 4 comments
david Feb 4, 2024 @ 10:49pm 
My 2 cents worth is that this is just one of the overly complicated adjustments to the game that make it unplayable for me. Many months ago I could easily create a few cars that sold well in career mode and finished with $1 mil+ in the bank. Now, no matter what I do, all cars fail to sell for various reasons. This is no longer a game for car enthusiasts - it's a game for total gear heads. I have no interest in going through countless graphs. I'm done with it. Devs have lost the plot on this game. Wish I hadn't purchased it. :(
MirkoC407 Feb 5, 2024 @ 10:07am 
Has not much to do with knowing much about cars. Not much more than before at least. Trouble is that permanently new features and other surprises get shoveled in without documentation beyond a half sentence in patch notes. My trouble is I play another prerelease game where the developer puts a lot of effort in documenting upgrades so you usually know quite well what is going on. Here I feel left alone with many issues. And your description seems similar to me. Probably with your current knowledge you could still make quite good cars if you only knew where to find the customer demands so you could specifically target them. But all we can usually do in such cases is guessing. Easier done in sandbox than career for sure.
Prasiatko Feb 5, 2024 @ 10:36am 
It's on the marketing screen on the bottom left. Been in for many patches now. I guess most never come across it as it's quite hard to fail unless you have a smaller car using standard safety.
MirkoC407 Feb 5, 2024 @ 11:47am 
Playing sandbox there is no marketing screen at all. Putting such information on a campaign screen dedicated to a completely different topic than safety does not really make it any better. Why the hell is it not on safety statistics that are first of all available to campaign and sandbox players equally and second dealing with the topic the issue is about?

I have a large and heavy car, but a ladder frame body with high centre of gravity. I mean it is supposed to get through mud and over rocks as its main purpose. So it is equally bad than a cheap microcar - on purpose. Still in the 90es offroad vehicles like the Nissan Patrol or Ford Explorer failed the most basic safety (like moose test driving maneuvre) and a simple frontal crash tests. Legally they back then were trucks so they were not meant to fulfil the standards but due to several incidents motoring press started to apply them anyways.
Last edited by MirkoC407; Feb 5, 2024 @ 11:53am
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Date Posted: Feb 4, 2024 @ 3:40pm
Posts: 4