Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Why do you want us to change the listed requirements?
When it was in the early, early car building stages, I was able to play the game on my Acer W510 tablet, with an Intel processor and Intel GMA 3650 graphics. *barely*
According to the website below, your graphics card is over 300% more powerful than the one in my W510 was.
http://www.game-debate.com/gpu/index.php?gid=1723&gid2=581&compare=intel-gma-3650-vs-intel-hd-graphics-3000-mobile
That said, if your system runs it, it will probably be on minimum settings.
As for your final question, I don't know if I've said it here before, but I run the games on pretty high settings with my i5 Surface Pro 4, but the HD 520 graphics it comes with is a huge step up from the HD 3000 series.
The recommended settings are just that though, a recommendation, of what the developer is very comfortable the game should run well on. Even though I could run the game on my Acer W510, most people would be frustrated by the performance on that system, and would therefore be angry at the developer if they listed the GMA 3650 as a compatible graphics card. It's really not... I only got it working through a bit of electronic witchcraft.
Of course.......my favorite trick to it is to keep all of its drivers (graphics, processor, et. al.) updated to their latest respective versions/builds as well as doing the scheduled system cleanup to ensure it "purrs like a kitten" if you know what i mean.......
That said, there are so many different configs that an iGPU can have (different RAM timings, latencies, speeds, even MOBOs can have an effect on performance) compared to a dedicated GPU, that it can be a pain to optimize for. This, along with their rather poor performance really makes it dumb to optimize a game for iGPUs, especially with such a small team.