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Cheers!
Alright, ill see how to do that
If I make an engine totally whacked (too much fuel mixture, or ridicolous 12000RPM for a 6L motor) should it still WORK to export it to BeamnNG?
I set it to 12000, and on 8000 it warned me of knocking
Now I successfully exported it.
However, in BeamNG my car only goes to like... 120km/h but I set it to go to 180 on Automation, how does this work?
Alrighty!
Here you go:
https://drive.google.com/open?id=1-P4pLyJ0Qnn4dAD9AKqC9QujhN0bjWCW
I want to have the RPM close to 9000, because that is what I was able to reach in real life with that car
(you will quickly see what I was trying to build)
But the top speed is somewhere around 120km/h now, and I guess thats more than 5% from 180km/h
( was reaching 170km/h with my car once, hence why i put it to 180)
Haha well im not a mechanic so im no expert to begin with
Well, I followed carfolios info about the Opel Corsa A
Rest I just aligned so it would reach 60bhp, because thats the cars specs
IRL it didnt have a RPM limiter at all, so hence why i put it so high
Is it something to do with my pc? (Gtx 1050 ti i5 4590 16gb ddr3 ram)
DDR3 wtf?