Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Of course, perhaps they could just add "short mcpherson struts" as an option. But id much rather see J arm suspension and torsion bar trailing arms added to the game first.
Something like the 911 will get away with it by having very little suspension travel. If you used the same strut on a family hatchback with twice the suspension travel, it would be lethal.
So, on the bodies with less height the short version would be offered, on the bulkier ones -- the full lenth one.
Of course, now beamNG compatibility is required, this makes changing the suspension even more work.