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And that's exactly my point. Devs these days don't want to work extra hard. Although I get that yes it would be A LOT of work but like I said too, in the end Automation would be superior to a lot of car games these days. If the devs REALLY want to succeed and make something out of themselves they'll do anything in their power to make the best game possible. But sadly today is all about the money they earn and not develop games with passion.
That is what we lost over the years. A lot of newer games are BS today because of that reason. It's the age of technology and it's about time that games start taking a trurn on getting more complex. Video games are evolving over time like Star Citizen for an example. There will be random generated planets with cities that you can visit in a vast world. You can go to space and traverse on these planets. That is one game that I admire for their crazy hard work.
And I've been following the development of this game since 2012 and I can assure you they're working hard and doing whatever a team of only a few people can to make the game as good as they can. Gimme a list of "decent driving simulators" made by only a few guys. Sure there are some, but what if those would have to have detailed car designing and engine designing and marketing and manufacturing simulations made on top of them just because people want that too?
And then you have players who go against such an option which I don't get. And believe me I know they worked hard enough to implement such details into the game. But why not go even further? The more complex a game could be the more options us players have and the more people would be intersted in. Not saying the devs didn't do jack. I'm proud of what they have done but they can really go further with their project and show the world how talented they can be. Automation would be a big evolution in gaming if that feature can be added. It's never a bad idea when it comes to be able to drive your own vehicles. That would just be a HUGE plus.
That's not how games development works. 'Why not go even further?' Because it would be an absolutely colossal investment in terms of both time and money, with no guarantee that it'll translate to equal returns (despite your claims that it would be a 'big evolution in gaming'). Do you have any idea how much it would cost to dynamically simulate all the different variables that Automation covers, including chassis type and material, suspension load and setup, engine layout and tuning, body morphs and aerodynamics, etc.?
https://youtu.be/P4S6L-kMev0
at 9:51 you have the driving aspect addressed.
It would take about 3 years of working with 20-30 people to make a good driving simulator that doesn't fall flat in comparison to the design part of the game. That costs about 30*3*50000 = 4.5 million dollars. We're 5.5 people, and we definitely don't have 4.5 million lying around :P that just as an added illustration for why this idea just doesn't work out, on top of all the other excellent reasons for not doing it.
This will be one of the best tycoon games ever... they aren't trying to make the best driving games ever. They're already working extra hard to reach the vision they set out to do with this game.
Well alright, regardless though I enjoy the hard work you guys have put in to making this game the way it is now. Totally worth the buy. I would want to know how the exporting of car models would be in Autmation though to use it in other games. That would be awesome.
I mean it'd definitely be nice, so we will be able to use Automation as a dummy proof CAD program basically. I would really be looking forward to that feature.