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0.6% Drivability
1.3% Sportiness
1.6% Utility
So from that extreme case scenario I gather that everything is in order. You'll have to send us your car so that we can see what is causing your issue, as here all seems to be fine in my simple test case.
After experimenting some more, I can say beyond doubt this was a problem I caused and not an issue with the game.
First of all, I thought Brake Fade was a worse problem than it actually is. As you've both pointed out, a bit of fade is fine on a car like this. It's designed for commuting, and to sit at 60/100 KPH and just hum along sipping fuel. It doesn't need race brakes, a bit of fade is absolutely fine.
And secondly I found some design issues. I wasn't running any brake cooling. Because I was sleep-deprived and forgot to install it, like an absolute dummy.
I have another lightweight car to play with, a little family wagon that weighs ~ 890 KGs at it's most basic trim level. And which actually uses the same engine as my hypermiler. And it was running just fine with small brakes.
I then re-built the problem car, this time I had access to some newer tech and chose a Glued Aluminium frame with a Fibreglass body. And when this new version was finished, it didn't have any significant braking issues. And actually handled really nicely in Automation, better than I expected.