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still, i do not understand why do u think that axis blade is one of the best when it is twice as worse then blazefire? Is the bonus so strong?
Honestly I prefer Lionheart though, because it lets you stagger enemies easier, especially bosses, and it has better stats and it synthesises Random:Instant Chain, thus letting you utterly destroy bosses.
You can see all the weapons here and make a decision. General rule is: The better MAG/STR bonus, the worse the extra penalty/bonus.
I maxed out Lionheart (FF8 ftw), The quick stagger can mean 1-2 less turns to stagger some tough enemies, but in the late game it won't really matter when you'll no longer going to use COM/RAV/RAV to fill the chain gauge, and just gonna use RAV/RAV/RAV to go crazy...but still...it has it's uses. It's also a nice balanced weapon MAG/STR-wise. You just have to wait for it to become available.
Very true, i just started chapter 11 and the enemies are like 60% unbeatable which frustates me.
I'm thinkin skippin all crazy monster and just continue with main story. I'm using gladius lvl 16, i dont' know whether i can upgrade other weapons as i don't have too much time grinding. :(
Gran Pulse is the post-game area anyways.
The Axis Blade is great because it charges the ATB guage with each hit. It is even better with Sprint Shoes and Aurora Scarfs for even more speed.
However, I would still wait until Chapter 12 and get the Lionheart (Quick Stagger). I say that because the benefits of Axis blade are somewhat diminished if you are using the ATB Refresh technique (changing Paradigms every 2 turns for instant refill). Either is good though.
Lightning is a balanced character in the end. Early game she is your hard hitter but once Fang and Snow join the party in Chapter 7, Lightning will be in a Ravenger working on stagger gauges most of the time.
If you want to try a stats build, I would choose the Edged Carbine. It will push an AI controlled Lightning to using magic more often. Lightning's casting speed is very fast. Elemental spells as a Ravenger and Ruin/Ruinga as a Commando.
Axis Blade looks great on paper, but ATB refreshes exist. This, plus the various Siphon abilities, negate a lot of Axis Blade's benefits. Given those, in a straight DPS test, upgraded Axis Blade loses to upgraded Edged Carbine even if you stack every other variable in favor of Axis Blade.
A lot of this stems from the fact that Axis Blade isn't really doubling your speed. It may double the speed at which your ATB charges, which reduces the wait time in between attack rounds, but the attack rounds themselves will still happen at the same speed. On top of that, the hard cap on the effectiveness of the ATB recharging is lower than it might appear thanks to menu lag; if you manage to get Axis Blade into an ideal situation where it fully recharges the ATB gauge during attacks, you still can't make use of that ATB for a couple of seconds. You have to wait for the menu to come back up and you have to reenter an attack sequence. That means that completely refilling the ATB gauge during attacks isn't any better than filling it 50-60% of the way during attacks.
Also worth noting, if you're fighting battles where Sprint Shoes are good, you're almost certainly fighting battles where Aurora Scarf is also good. Sprint Shoes + Aurora Scarf gives the Edged Carbine/Gladius user the same +10% ATB Rate as Sprint Shoes + Axis Blade. Granted, Axis Blade + Aurora Scarf + Sprint Shoes is +15%, but now the comparative benefit is more than halved (because increases to speed do not apply linearly).
Lionheart is even worse than Axis Blade. In 99% of battles, Quick Stagger does effectively nothing. Attack: ATB Recharge is a good ability worth giving up some stats for; it just happens that the stats given up by Axis Blade are too much. Quick Stagger is a bad ability that isn't actually worth giving up stats for. Frankly, the "hidden" ability of Gladius and Edged Carbine to unbalance Lightning's stats and make her AI more likely to stick to all physical or all magical attacks is worth more than Quick Stagger.
In addition, Blazefire maxes at +115/+115 at t1-*, +323/+323 at t2-*, and +620/+620 at t3-*. Edged Carbine maxes Magic at +170 at t1-*, +448 at t2-*, and +723 at t3-*. Gladius is similar for +Strength (175/448/723).