FINAL FANTASY XIII

FINAL FANTASY XIII

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GSPOTxJESUS Nov 15, 2014 @ 3:42pm
Widescreen Bars
Before I bought this game I looked through the screenshots and noticed there are no widescreen bars but when I buy the game it's in the game and there doesn't seem to be an option to get rid of them! The image looks smashed and looks like ♥♥♥♥! I can't play like this it hurts my eyes is there a way to get rid of them??
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Showing 1-6 of 6 comments
Rockon Nov 15, 2014 @ 4:35pm 
The game has no resolution options and is locked to 1280x720. You can use a 3rd party program to force it to run at a higher resolution, eliminating the black bars, but severely impacting performance.
talgaby Nov 16, 2014 @ 12:13am 
Or just configure your video card driver to display non native resolutions in the proper format and aspect ratio in its control panel. It's hardly the game's fault that nvidia and AMD couldn't make a driver that works properly with non-native resolutions.
GSPOTxJESUS Nov 16, 2014 @ 1:21pm 
Originally posted by talgaby:
Or just configure your video card driver to display non native resolutions in the proper format and aspect ratio in its control panel. It's hardly the game's fault that nvidia and AMD couldn't make a driver that works properly with non-native resolutions.

lol ok I get you are a fanboy and all but yea it IS the fault of game developers who make their game fixed to certain resolutions. If you hire me as a professional photographer but I set my camera to take 640x480 resolution pictures because it's more convenient for me should I expect that you know how to use photoshop to enlarge and enhance it the way you want it?

You would think a big company like Square Enix can add basic video options to their games when there are 5 man indie budget game studios that do this as a standard. Yes it is the fault of Square Enix for being lazy and literally pushing Ctrl+C and Ctrl+V and thinking they can just profit from it.
talgaby Nov 16, 2014 @ 1:30pm 
Maybe, but this isn't the only game in the world using fixed resolution full screen. Heck, I played half a dozen like that in the past two months, and five of them were released in the last two years.
And the fact that video card manufacturers lost the ability to maintain aspect ration on screens is their fault. At least you can still set up custom resolutions in the drivers.

So yes, the 720p is Square's fault, but the bars on your screen in 720p is very much the laziness of your GPU's manufacturer. So blame both freely.
Last edited by talgaby; Nov 16, 2014 @ 1:31pm
lostsomething Nov 16, 2014 @ 2:00pm 
You can use Gedosato to force the game to run in any resolution you wish. By default it's setup to downsample the game from a lofty 4k 3820 x 2160 which may be a bit too much if you don't have some fairly powerful video hardware in which case you can just change the internal resolution to match that of your display.

Far inferior alternative-wise but still something you should know about is that you can just go into your video card's settings and tell it to handle scaling your display which should fix the black bars in any game that doesn't run at your monitor's native resolution.

"You would think a big company like Square Enix can add basic video options to their games when there are 5 man indie budget game studios that do this as a standard. Yes it is the fault of Square Enix for being lazy and literally pushing Ctrl+C and Ctrl+V and thinking they can just profit from it."

13-2 will have resolution options and they'll be getting back-ported into 13-1 when it releases. You'll have to wait for December though.

Just use Gedosato. The game's actually pretty damn gorgeous with it.
Moon Punisher Nov 16, 2014 @ 2:14pm 
OP , it is know that this is a problem with the game, this is a ♥♥♥♥♥♥ port , my advice is always check the forums before you buy a game , this wouldnt have happened to you if you did.

Outside that , there are a few solutions for you:

1) Force it on your video card.
2) Use Gedosato (i wouldnt play the game without this myself currently)
3) Wait until the patch that will come out in dec and MIGHT solve atleast part of this issue.
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Date Posted: Nov 15, 2014 @ 3:42pm
Posts: 6