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so, what the best char + role?
lightning = Ravager
Hope = Ravager
Snow = Sentinel
Fang = Commando
Sazh = Synergist
Vanille = Medic + Saboteur
like that?
You'll also get a chance to train them some new roles later in the game, but it's imho useless.
and SEN abilities like "Reprive" keep you alive in a tough fights
her ability to use "haste" as a SYN.
Useless wouldn't be my choice of words.
Lightning: SEN, RAV
Fang: SAB, COM
Vanille: SAB, MED
Snow: MED, SEN
Sazh: SYN, RAV
Hope: er… RAV, COM I guess, if I'd ever use him after chapter 10.
Lightning: best Ravager in the game. 2nd best Commando. 3rd Best Sentinel. Decent medic.
Fang: Best Commando. 2nd best Sentinel. Very good Ravager and just very good all-around character for every role. Highest strength potential in the game.
Vanille: Best Medic in the game. 2nd highest magic potential in the game.
Snow: Best Sentinel. 3rd best Commando, nearly as good as Lightning.
Sazh: Best Synergist in the game. Very good Ravager. Terrible at being a Commando or any other role besides the two mentioned.
Hope: 2nd best Ravager. 2nd best medic. Highest magic potential in the game (although he reaches it later than Vanille does)
Relentless Assault:
Light: Rav
Fang: Com
Vanille: Rav
Solidarity:
Light: Com
Fang: Sen
Vanille: Med
Delta Attack:
Light: Com
Fang: Sen
Vanille: Rav
Switching between these intelligently and you can beat just about anything. Occasionally switch to Med, Sen, Med if I'm taking a real beating and need to heal fast.
so, what the best weapon choice for every character?
Lightning: Edged Carbine and Gladius
Hope: Hawkeye
Sazh: Antares Deluxes or Rigels
Snow: Feymark and Power Circle
Vanille: Belladonna Wand
Fang: Taming Pole
There are several other weapons that are very good and very useful.
e.g if you mostly use Fang as a SAB use a weapon that increases debuffing. if she is mostly your main COM give her something that boosts raw strength. if she is mostly a SEN give her a weapon that improves that skill.
There is no best weapon. just bad set-up
With that said, you're correct to say that weapon evaluations start to shift when you take personal playstyle quirks into account. For example, the recommendations for Snow and Lightning are based partly on the analysis that Snow and Lightning are the two best support (AI-controlled) characters in the game. Players who choose not to use them this way for whatever reason may see more benefit from developing other weapons.
lightning : ravager (main) + medic (2nd)
fang : commando (main) + sentinel (2nd)
sazch : synergist (main) + ravager (2nd)
hope : ravager (main) + medic (2nd)
snow : sentinel (main) + commando (2nd)
vanille : medic (main) + saboteur (2nd)
are u guys combine synthesis passive ability here? or just aim raw status? which better for late game?
lightning : ravager (main) + medic (2nd) -- Edged Carbine. Axis Blade is also worth consideration.
fang : commando (main) + sentinel (2nd) -- Taming Pole.
sazch : synergist (main) + ravager (2nd) -- Antares Deluxes. Spica Defenders is also worth consideration.
hope : ravager (main) + medic (2nd) -- Hawkeye
snow : sentinel (main) + commando (2nd) -- Paladin. Umbra and Wild Bear are also worth consideration.
vanille : medic (main) + saboteur (2nd)[/quote] -- Belladonna Wand.
In most cases, just aim for raw functionality. In most fights, most of the synthesized abilities aren't strong enough to justify using sub-par accessories. That said, giving your Synergist a kick-start with an Aurora Scarf is an excellent plan, and Aurora Scarf + Antares Deluxes gives you one of the best synthesis abilities in ATB Rate +XX%. Aurora Scarf + Sprint Shoes is another powerful combo that synthesizes ATB Rate +XX%.
The Wall abilities can be strong in conjunction with damage reduction against certain multi-hit attacks, and the Power Surge and Elemental Damage +XX% abilities are worth keeping in mind if you're having trouble scoring 5-stars on certain missions (only applicable if you're going for l'Cie Paragon).