FINAL FANTASY XIII

FINAL FANTASY XIII

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Did the game really just end like that
A lot of shiny lights started streaming and all of a sudden the world was saved because shiny light show.

That's so effin bad. They didn't explain anything about their focus and how they escaped it. They didn't say sh*t about Fang's brand and just how she escaped it. They didn't even say anything about just what the hell Vanille and Fang did in the end. It was all a shiny light show and ta-dah world is saved. They didn't want to kill Orphan until they totally did, and when Coccoon was supposed to be destroyed because of it it wasn't and instead was...frozen? They just completely sh*t on the plot. Nothing was answered about turning to crystal and coming out of it. Nothing was said about why Fangs brand was frozen and Vanille's wasn't.

Why is this game objectively horrible?
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Showing 1-15 of 49 comments
Purplefairy22 Jan 31, 2015 @ 4:16pm 
Obviously you didn't read any of the datalogs during the game or do all the hunt missions.

The Goddess etro, (who adores life) cursed ragnarok to be powerless. She is the one that turns l'cie to crystal not Fal'cie. She does this to stop l'cie destroying the world.

Hunt around the interwebs, there will be a much better explaination than mine.

here was a quick thing i found for you.

Etro is mentioned in the Datalog entries, where she "sings a lament for the dead". Etro is revealed to have intervened during the War of Transgression 500 years previous by turning the l'Cie bestowed with the "burden of the beast", Oerba Yun Fang and Oerba Dia Vanille, into crystal before they could finish carrying out their Focus.

Though unseen in Final Fantasy XIII, in later installments it has been revealed that Etro aids Lightning by providing her, Snow Villiers, Hope Estheim, Sazh Katzroy, Fang, and Vanille with Eidolons, and releases Lightning, her sister Serah Farron, and their friends from the burden of being l'Cie after Fang and Vanille sacrifice themselves to create the crystal pillar to save Cocoon. During the final battle in Final Fantasy XIII, Etro also reversed Fang's transformation into Ragnarok.[3]


Last edited by Purplefairy22; Jan 31, 2015 @ 4:19pm
Originally posted by Purplefairy22:
Obviously you didn't read any of the datalogs during the game or do all the hunt missions.

The Goddess etro, (who adores life) cursed ragnarok to be powerless. She is the one that turns l'cie to crystal not Fal'cie. She does this to stop l'cie destroying the world.

Hunt around the interwebs, there will be a much better explaination than mine.

I read every single datalog

From my understanding, the sequel delves into a lot of this in more detail. But yeah, I only got a few of the analects unlocked cause those stone missions are horrifyingly boring. It's repetetive as hell.

edit-yeah, I got that datalog entry from the ci'eth missions. Looking into it, apparently this game was an introduction to the FFXIII franchise, with more delved into in the later insatlments. Knowing that they were planning to make a franchise out of this, now the question is why they thought that was a good idea if they had to pad the hell out of the first entry.
Last edited by Cpt. Moist Panties; Jan 31, 2015 @ 4:37pm
Purplefairy22 Jan 31, 2015 @ 4:36pm 
i Added a bit more to my previous comment

also i found all the datalogs with someone elses interpretation at the bottom.

Happy reading :)

http://finalfantasy.wikia.com/wiki/Datalog/Analects
Last edited by Purplefairy22; Jan 31, 2015 @ 4:36pm
Originally posted by Purplefairy22:
i Added a bit more to my previous comment

also i found all the datalogs with someone elses interpretation at the bottom.

Happy reading :)

http://finalfantasy.wikia.com/wiki/Datalog/Analects

Yeah, I looked through that. I still think that having something as important as that relegated to some of the worst side quests in any open world area of a game is ridiculous. But yeah, that doesn't directly answer my questions in the opening about Vanille and Fang's brands.

From my understanding, the other titles expand on crystallization and l'cie's. So I'll get to them eventually.
Purplefairy22 Jan 31, 2015 @ 4:49pm 
Vanilles brand was already there from the war of transgression. she didn't get 'tagged' in the bodhum vestige thats why hers is so advanced, Fangs is messed up because of Etro's curse on Ragnarok
Purplefairy22 Jan 31, 2015 @ 4:52pm 
the other titles aren't that helpful in all honesty, you spend most of your time wondering who's this person now, and where'd they come from.

13/2 for example, now l'cie are gone, some people living on Pulse now have Magic powers.
No real explaination as to why, and thats during the first 30mins of play so i haven't ruined anything for you
Originally posted by Purplefairy22:
Vanilles brand was already there from the war of transgression. she didn't get 'tagged' in the bodhum vestige thats why hers is so advanced, Fangs is messed up because of Etro's curse on Ragnarok

Yeah, I know that Vanille's was there from ages ago. But they didn't explain why her's wasn't frozen over, with the only assumption that you can go on being that she didn't transform into Ragnarok. It's a safe bet that Fang's is possibly frozen over due to her having become Ragnarok whereas Vanille's remains because the destruction of cocoon isn't complete, but even then the question remains as to why the rest of the cast had their brands frozen over despite not becoming that creature. There's also that three second crystallization before, you know, breaking out of it.

Someone told me they delve into it inXIII-2. I'll look forward to it.
talgaby Jan 31, 2015 @ 10:57pm 
XIII-2 delves into the Etro aspect of it, but the main plot revolves around a brand new thing, a lost Pulsian civilisation and someone who they really, REALLY want to sell you as the new Sepiroth and (despite my love for the XIII series) failing miserably with it.
mitchincredible Feb 1, 2015 @ 12:39am 
I thought it made sense even before FFXIII-2 where they outright start talking about Etro messing with l'cie.

I think the major problem is when people get into FF games, they have to realise that unlike other games where characters somehow know everything, the game acts much like real life where half the people are clueless about things beyond them, so, because you're following the story of the characters, you see things from their perspective.

FF characters are unreliable sources basically and the games tend to drop you right in the middle of things instead of just spelling everything out for you, but that's not because of bad writing, it's because it's designed to be like that, they make entire universes with all this background and history and then plop you into the lives of a few characters living within that universe, it's much like our perspective of real life.
sammykneen Feb 1, 2015 @ 4:36am 
It's all explained in the sequels :)
Purplefairy22 Feb 1, 2015 @ 4:36am 
Originally posted by talgaby:
XIII-2 delves into the Etro aspect of it, but the main plot revolves around a brand new thing, a lost Pulsian civilisation and someone who they really, REALLY want to sell you as the new Sepiroth and (despite my love for the XIII series) failing miserably with it.

He was far to mincey for my tastes, also the other guy screamed sora from kingdom hearts at me.
Rude Feb 3, 2015 @ 1:37pm 
So... i just finished it and... People told me again and again that FFXIII had a wonderfull story. But i didn't read datalog (because hey, it's extra lore and well, i can read it or not) but no you HAVE to read the datalog or you don't understand anything.

I survived the horrible combat system because everyone told me the plot was amazing... And what did i get ? Shiny lights and the ♥♥♥♥♥♥♥♥♥♥♥♥♥ FINAL FANTASY SEVEN ENDING ?

it's EXACTLY the same thing. Cocoon is the metor. And Vanille and Fang are the energy of life.

FFXIII didn't have a charismatic badman.
FFXIII didn't have sidequest (no... 60 missions where you have to do the same thing all over again is not sidequest.à
FFXIII had the horrible combat system where they take 5minutes to kill a boss that can't even hit you.

To answer your question OP. Here is why FF13 is horrible.

In Final fantasy VI you start as a girrl with no memory, then you learn along the game about espers, magic, you have a badmass badguy who turns badder and badder every time you see him. Then you grow up in magic, strenght that you decide. The plot is understandble and is graduating.

In Final Fantasy VII you start as a mercenary and a group that want to save the planet. You learn that the shinra is evil. Then when you get there, a wild badman appears. Next you exit midgard and you learn all about the badman. Then you will get to him while following events that make sense. Then you customize your characters and you get to explore a vast world, doing different things and you go kill the badguy.

In Fantal Fantasy VIII you start as a college student in a mercenary school. Then you get your exam, stat mission. Your second missions turns bad and you learn about an evil witch. Then you will try to get to her while customizing your characters, exploring a world and stuff.

In Fantal Fantasy X (i don't remember 9 well) you start in a world that goes to ♥♥♥♥. Then you understand that there is a monster and you fall into a world in a distant future but the monster is still there. So you follow the tracks to kill it.. Big evil etc.. while customizing your character and etc...

Now to FF13.

You are a soldier on a train. Then you are a blond guy that is a resistent. Then you are a kid who have a new friend that moans. People are getting deported and people turrns to cristal. Then you follow corridors to do something but you say you won't and you do it anyway. Then you follow corridors while not customizing your character because even the magic/class system is a corridor (with a few treasure on the side). Then you unlock all the professions but they are all bad if they are not your main. Then an old guy appear then talks nonesens and go away, then it does it again after 10more hours of corridors. And the old guy come again (so he is the evil vilain. To bad you learn that after more than half the game). Then you can go to a plain and kill monster then do another mission which is ... kill a monster. Then you see it's boring and follow the yellow marker to another sets of 10hours corridor. Then you see old man. Fight him,, and then you destroy him but you said you wouldn't. Then Shiny light and our game is horrible so let's reuse half of FF7 ending since we liked it.

Point is : "You know the goal of your story after 1H TOP MAX in any FF". In FF13 you don't know it even after you finished.

That's why FF13 is horrible. Also. Vanille moans.
Purplefairy22 Feb 3, 2015 @ 2:02pm 
The Bad guy you speak of 'Rude' is a bit of an evil genius.
(don't wanna give too much anyway to those that haven't played.)
He forced the l'cie's hand to fulfill there focus. if they didn't the cavalry would of done it for them. Maybe you missed that point?

This is the start of "Fabula nova Crystalis" or new crystal legend.
if everything was answered why have a sequel?

Anyway, The combat system was single handedly the best thing about this game. For the first time ever in an FF i had to use magic.
FF7, 8 , 9 ,10, 10/2 you only ever pummel you enemies with phsical attacks, because your forever watching a little casting scene every time you use the stuff.
Deters me from ever using it anyways.
Rude Feb 3, 2015 @ 2:05pm 
Originally posted by Purplefairy22:
The Bad guy you speak of 'Rude' is a bit of an evil genius.
(don't wanna give too much anyway to those that haven't played.)
He forced the l'cie's hand to fulfill there focus. if they didn't the cavalry would of done it for them. Maybe you missed that point?

This is the start of "Fabula nova Crystalis" or new crystal legend.
if everything was answered why have a sequel?

Anyway, The combat system was single handedly the best thing about this game. For the first time ever in an FF i had to use magic.
FF7, 8 , 9 ,10, 10/2 you only ever pummel you enemies with phsical attacks, because your forever watching a little casting scene every time you use the stuff.
Deters me from ever using it anyways.

Thing is, you remember every spells you use in the old FF. In this one..... well. I don't use magic since there is an AI that does it and i played attacker..

I'm just salty about the game. That's all.

And about the bad guy.... a bad guy doesn't magicly appear 3 times in a game..

Also FFX had an end. And there was a sequel. But it felt "endy". Even if not all was answered. I felt i played FF13 and know nothing.

With FFX,, i wanted to buy FFX-2. With FFXIII... i don't want to buy FFXIII-2 (i know i will because i'm stupid)
Last edited by Rude; Feb 3, 2015 @ 2:15pm
Purplefairy22 Feb 3, 2015 @ 2:29pm 
here's a quick rundown of my first 5 mins with 13/2. it is enjoyable to play but this was the start

Just a quick dialog of me playing:-
"who's he?"
"WTF is going on?"
"oh god! its Seymour from FFX"
"Now Sora from Kingdom Hearts."
"Well this whole scene is FF7 Advent children!"
"What?"
"who?"
"this makes no sense!"
"Shut up, Mog"
"KUPO"
"Oh God now i'm saying it. KUPO"
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Date Posted: Jan 31, 2015 @ 2:33pm
Posts: 49