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yeah never, i just have every ff.
FFXIII is story and combat with minimal amounts of non-combat mini-games or sidequests. Engage with combats instead of sleepwalking through them and you're much more likely to enjoy playing the game.
lol dude, shut up, every one is linear? Jesus, and I'm the one that never played a FF game.
I will try doind that.
The paradigms system looks cool, but i used 2 times in a boss battle and thats it. In random combats i never changed.
I will wait a bit, i got burned playing the game, and I have to play 13-2 and 13-3
Its the only ff main entry that i never played.
I looked online and the game is kinda world open aftar chapter 9, so yeah, kinda ♥♥♥♥♥♥.
But thanks bro.
Paradigms are a fancy term to describe what amounts to press a button every time your ATB fills twice for free ATB, and preferably for a clone of the one you start with until yellow bar is up or green bar is too low
I bought the entire trilogy back then (for cheap thankfully), and tried to get into the first 5 times up until now, just to quit and uninstall every time out of cringe overdose, usually as a result of the nauseous Snow / Serah narrative, though it's not like the other characters are that much better
Even more preposterous world designs this time contaminating even the Summons Transformers Eidolons, on top of the most terminal nonsensical J-Pop escapee outfits Nomura ever produced
And as you noted, a serious case of press W where controlling your character isn't even pleasant since they run with a stick in the butt or walk to a crawl with no animation blend in between
Said corridors which wouldn't be an issue if there was some scenery to actually enjoy other than grey rocks, orange rocks and blue rocks
Lightning's ok, Sazh is fine when he's not reduced to comic relief, that's about all that is good (passable) about this entire game
But the main highlight and excitement is being able to take down Adamantoises and the Guis without Death, Shrouds or Summons.
Most of the end-game stuff involves all the roles and various combinations of Paradigms. Even Sentinels have a place for end-game, although few and far between.
Just stick with it until you reach Gran Pulse, which is where the game becomes more open-world.
Chapter 9 is when auto-battle will get you killed and the kid gloves comes off. its when you can finally enjoy yourself.
Good Luck.
yeah, it sort of, but I like its linearity, but when you get to the Gran Pulse, you will have a bit of an open world and boy, its hard and fun if you beat one.
However, it might not be the open world you wish, a better open world with great story would be Horizon Zero Dawn and Forbidden West, with HZD > HFW.
agreed, also, when you encounter a certain difficult fight, you have to experiment with paradigms